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86 minutes | 4 days ago
Masterclass: Doug Cockle Talks About Acting and Voicing Geralt for The Witcher
In this episode of Wassup Conversations, Doug Cockle (Voice actor of Geralt of Rivia from The Witcher game series) goes deep about acting, his methods of preparation, advice for newcomers and his journey as an actor from America to England.Wassup Conversations is on YouTube and all the major podcast streaming services.https://www.nikoofarmusic.com/wassupPlease consider donating to Wassup Conversations via this link:https://www.nikoofarmusic.com/support-and-donationsHamidreza Nikoofar's Twitter:https://twitter.com/HRNikoofarThe video is done by:https://twitter.com/itsemadameriFollow Doug Cockle on Twitter:https://twitter.com/DCockle
65 minutes | 11 days ago
Interview: Thierry Dansereau Talks about Art Directing Immortals Fenyx Rising and Assassin's Creed
In this episode, Thierry Dansereau, art director of great games such as Immortals Fenyx Rising and Assassin's Creed Odyssey talks about behind the scene of those games and his general approaches toward creating the visual world of massive games.Please consider donating to Wassup Conversations via this link"https://www.nikoofarmusic.com/support-and-donationsYou can watch or listen to Wassup Conversations on YouTube and all the major podcast streaming services:https://www.nikoofarmusic.com/wassupHamidreza Nikoofar's Twitter:https://twitter.com/HRNikoofarThe video is done by:https://twitter.com/itsemadameriFollow Thierry's work on social media:https://www.artstation.com/thierry_dansereauhttps://www.instagram.com/thierry_dansereau_arthttps://www.instagram.com/thierry_dansereau_photoTo get more info about Immortals Fenyx Rising and the games Scott is working on, follow these Twitter accounts:https://twitter.com/UbisoftQuebechttps://twitter.com/FenyxRisinghttps://twitter.com/Ubisoft
64 minutes | 23 days ago
Interview: Scott Phillips on Directing Assassin's Creed games and Immortals Fenyx Rising
In this episode, I celebrate the career of a veteran in the video game industry. Scott Phillips is the director of many great games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4.We talk about his background, techniques and behind the scene of many great games.Please consider supporting "Wassup Conversations" to help us continue:https://www.nikoofarmusic.com/support...Watch or listen to this conversation from this link:https://www.nikoofarmusic.com/wassupHamidreza Nikoofar's Twitter:https://twitter.com/HRNikoofarThe video is done by:https://twitter.com/itsemadameriTo get more info about Immortals Fenyx Rising and the games Scott is working on, follow these Twitter accounts:https://twitter.com/UbisoftQuebechttps://twitter.com/FenyxRisinghttps://twitter.com/Ubisoft
55 minutes | 2 months ago
Masterclass: Hitman 3's UI Designer Talks about UI/UX | Joined with Cyberpunk 2077's UI Designer
In this masterclass, we study the art of UI/UX design in video games. Morten Elgaard, UI designer at IO Interactive talks about his experience and Hitman 3. Arash Naderi, UI designer of Cyberpunk 2077 at CD Projekt Red and Emad Ameri, Visual Artist have joined me to have a fun conversation.Watch or Listen to Wassup Conversation on YouTube or any other podcast streaming platform via this link:https://li.sten.to/HYq5GVZYou can get more from Wassup Conversation, and my work from:www.nikoofarmusic.comMorten Elgaard's Twitter:https://twitter.com/Morten_ElgaardArash Naderi's Twitter:https://twitter.com/cosmonauthunterEmad Ameri's Twitter:https://twitter.com/itsemadamerihttp://emadameri.com/Hitman 3 is out on PS5, PS4, Xbox Series X/S, Xbox One, Stadia and PC (via Epic Games Store).https://twitter.com/Hitmanhttps://twitter.com/IOInteractive
55 minutes | 3 months ago
Masterclass: Helen Hindpere Talks About Writing Disco Elysium: The Final Cut
Helen Hindpere is the Award-Winning writer of the genre-defining Disco Elysium. In this episode, she talks about her techniques and the way she and her colleagues wrote Disco Elysium.Disco Elysium - The Final Cut is the definitive edition of the smash-hit RPG. New political vision quests, more characters, and full English voice-acting. Coming to PlayStation and Google Stadia March 2021.The Final Cut will also be available at no extra cost to all current owners of Disco Elysium on PC and Mac. Original players expand their experience for free while new players can enjoy the new content from their first playthrough."https://store.steampowered.com/app/632470/Disco_Elysium/Makes sure to follow ZA/UM at https://twitter.com/studioZAUMWatch and listen to Wassup Conversations from the link below:https://li.sten.to/HYq5GVZVideo by: https://twitter.com/itsemadamerihttp://emadameri.com/Keep up with my work and Wassup Conversations at www.nikoofarmusic.com
59 minutes | 4 months ago
Interview: Mikael Säker (Writer of Battlefield 3,4,1, The Darkness, Riddick)
An interview with the writer of many great games such as Battlefield franchise, The Darkness and The Chronicles of Riddick series. We talk about Mikael Säker's background, behind the scene of many memorable games and some unannounced projects.Listen or watch to Wassup Conversations, wherever you're getting your podcasts: https://li.sten.to/HYq5GVZMikael Säker's Twitter: https://twitter.com/mikaelsakerMy Twitter: https://twitter.com/HRNikoofarKeep up with Wassup Conversations at: www.nikoofarmusic.comVideo and the graphics of this interview is done by: https://twitter.com/itsemadameri
46 minutes | 6 months ago
Interview with Raphael Lacoste | Art Director of Assassin's Creed Valhalla
A chat with Raphael Lacoste, art director of Assassin's Creed franchise and the newly released Assassin's Creed Valhalla.We talk about Raphael's childhood, techniques, future projects, favourite games and movies.Watch this interview on YouTube.More information about Wassup Conversations on www.nikoofarmusic.comListen to the podcast from this link:https://li.sten.to/HYq5GVZFollow me on Twitter:https://twitter.com/HRNikoofarFollow me on Instagram:https://www.instagram.com/hamidrezani...Visit Raphael's website:https://raphael-lacoste.com/Video is edited by:https://twitter.com/itsemadameri
73 minutes | 7 months ago
Tina Amini (Editor-in-Chief at IGN)
In this episode of Wassup Conversations, I speak with Tina Amini, editor-in-chief at IGN.com. We talk about Tina's childhood, growing up with games, IGN, females of the game industry, our favorite game developers, and lots of fun stuff.You can listen to the podcast on all the major podcast streaming services from the link below:https://li.sten.to/HYq5GVZYou can keep up with the channel via my Twitter:https://twitter.com/HRNikoofarAlso, follow Tina on Twitter:https://twitter.com/TinaAminiCheck out my website to get more from Wassup Conversations:www.nikoofarmusic.com
43 minutes | 9 months ago
Bradley D. Meyer (Ghost of Tsushima's Audio Director)
An interview with Bradley D. Meyer, Audio Director at Sucker Punch. In this video chat, we talk about Bradley's background, Ghost of Tsushima, the ins and outs of the industry, his techniques, and the way Sucker Punch recruits new sound designers and composers.To get more from "Wassup Conversations" visit: www.nikoofarmusic.comTo keep up with Brad, check out his Twitter handle https://twitter.com/auralsurgeonYou can keep up with each episode and guests of Wassup Conversations on my Twitter https://twitter.com/HRNikoofarGhost of Tsushima is out now on PS4.
60 minutes | 10 months ago
Josef Fares (Founder of Hazelight, It Takes Two, A Way Out)
A chat with Josef Fares, Founder of Hazelight Studios, director of Brothers: A Tale of Two Sons, A Way Out and It Takes Two. In this episode, we talk about Josef's background, his techniques, and his life as a game director.
54 minutes | a year ago
Weird Wolves: Raphaël Colantonio & Ava Gore (Weird West, Dishonored)
In this episode, I had a chat with Raphaël Colantonio & Ava Gore, members of the Weird Wolves band. Raphaël Colantonio is the founder of Arkane Studios and the brain behind Dishonored series and his new game, Weird Wolves.You can watch the video version of this conversation on Wassup Conversations YouTube channel.www.weirdwolves.comwww.facebook.com/weirdwolvesmusichttps://open.spotify.com/track/2W36qvN2HgqjFANZUanDs8www.nikoofarmusic.com
40 minutes | a year ago
Wolcen: Lords of Mayhem's Composers: (Cédric Baravaglio and Jean-Gabriel Raynaud)
In this episode, I speak with two talented music composers of Wolcen: Lords of Mayhem about composing that game and trailers for films like Star Wars: Rise of Skywalker.
15 minutes | a year ago
Alex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet)
A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the newly released, Journey to the Savage Planet.
69 minutes | a year ago
Jordan Thomas (BioShock 2's Creative Director): The Story So Far
In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career.
74 minutes | a year ago
Hamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi
In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language.
78 minutes | a year ago
Codemasters' Audio Team: How to make sounds for a racing game?
In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industry
29 minutes | 2 years ago
Terry Hess (The Outer World's Environment Artist): Creating a Galaxy
In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and environmental story-telling.Check out Terry's amazing work: https://www.artstation.com/terryhesshttp://terryhess.com/
90 minutes | 2 years ago
David Chateauneuf: (Outlast's Game Designer): All About Horror
A deep and fun conversation with David Chateauneuf, co-founder of Red Barrels and Game Designer of Outlast games. We talk about everything related to the horror genre, crazy stories, games, movies, and techniques of making a horror game like Outlast.
63 minutes | 2 years ago
Johan Söderqvist (Battlefield V Composer): War Stories
In this episode, I had the honor to talk to the legendary Johan Söderqvist, composer of many great films like Let the Right One In, Kon-Tiki and Battlefield 1 and Battlefield V. We talk about Johan's background, work and writing emotional music.
38 minutes | 2 years ago
Patrice Desilets (Creator of Assassin's Creed): Playing with History
In this episode, I talk to Patrice Desilets about growing up loving video games and history, Assassin's Creed creation, leaving Ubisoft and starting his own studio.
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