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47 minutes | 3 months ago
#69 The End
In this final episode of Vox Arcana, William, Jake, and David look back on our favorite moments from the show, and say goodbye to you, Dear Listener.
57 minutes | 3 months ago
#68 DM Pet Peeves
Every Game Master has certain quirks which make their tables unique including things that drive us nuts! This episode we look at some of our various pet peeves in our games including methods of alleviating them.
74 minutes | 4 months ago
#67 Using Tropes
In this episode, we dive into what tropes are, how to use them in your games, ensuring tonal consistency, and how to enhance some overused tropes.
70 minutes | 6 months ago
#66 Building Better Monsters
Adversaries are essential in all roleplaying games. Here’s how to make those enemies strike fear into the hearts of all PCs!
71 minutes | 9 months ago
#65 Hot Takes
We heard hot takes are selling like hot cakes, so we decided to assemble a few of our own. Here’s our spicy, scalding, blazing hot takes about D&D and tabletop RPGs.
58 minutes | 10 months ago
#64 Lasting Consequences
This episode we dive into gruesome injuries, lingering effects, and how to make combat more scary and less trivial.
66 minutes | a year ago
#63 Interview with Matt Corley
Friend of the pod Matt Corley returns to talk about module design, historical fiction, and the tabletop RPG community coming together during crisis.
58 minutes | a year ago
#62 Large Parties vs. Small Parties
Do you prefer your sessions bustling with players piled around the table or a smaller scale, more intimate experience?
75 minutes | a year ago
#61 Mystery & Intrigue
From world building to scene description, an element of mystery can make any game better.
34 minutes | a year ago
#59 [Bonus] Post-Total Party Kill
Sadly, episode #59 is lost, but instead you'll hear one of our Patreon bonus episodes where Will tells us about his first total party kill.
71 minutes | a year ago
#58 Sandbox Games
In this episode William, Jake, and David go through tips and tricks for creating an amazing sandbox for your players to play in.
53 minutes | a year ago
#57 2019 Year in Review
The times, they are 'a changin'! Before the new year, we look back at our favorite moments and important lessons from 2019, as well as looking forward to the future in perhaps our most introspective episode yet.
62 minutes | a year ago
#56 Running an Open Table
William, Jake, and David discuss a controversial gameplay philosophy to solve D&D's biggest problem: Scheduling!
61 minutes | a year ago
#55 Collaborating with Players
Collaboration plays a central part in every single tabletop RPG, so in this episode, dungeon masters William, Jake, and David dive into how to best collaborate with players from character creation to story arcs to mind control.
72 minutes | a year ago
#54 Game Preparation
Note taking? Game prepping? Improve your techniques in this week’s round-table discussion that will surely reduce the amount of time you spend wasting on prep!
80 minutes | 2 years ago
#53 Deities and Religion
This episode we get downright theological as William, Jake, and David dive into all things divine in roleplaying games.
76 minutes | 2 years ago
#52 Strongholds & Followers
In this episode William, Jake, and David dive into Matt Colville’s D&D 5e supplement Strongholds & Followers and see where it fits in the D&D product ecosystem.
86 minutes | 2 years ago
#51 High Seas Adventures
Dirty pirates, cunning smugglers, beautiful port cities, horrors from the depths – this episode is all about maritime campaigns and what makes them great!
72 minutes | 2 years ago
#50 Advanced Dungeons
For our 50th episode, we add more thoughts on to our very first episode and delve back into the topic of dungeons!
78 minutes | 2 years ago
#49 Ability Scores
This episode is devoted to those little numbers, their importance, and character stats’ overall effect on the game.
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