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Video Games In Mind
50 minutes | Oct 9, 2019
"Signs of a true video game fan?" (2/2)
In the 2nd part of this question, we go back and forth on how to specify the "Archetypes" for "True video game fans"
33 minutes | Sep 13, 2019
Signs Of a True Video Game Fan? (1/2)
I took Wiksolop72, and Kori. Both are students from Full Sail University who studied software programming for gaming. Into a discussion about what would it take for us to look at someone and consider them a "True video game fan?"
31 minutes | Sep 8, 2019
Do video games offer a sense of belonging? (4/4)
On this one we discuss interpersonal relationships found within games, along with some short discussions on how deeply we treat loyalty in a game and community.
28 minutes | Aug 31, 2019
Do video games offer a sense of belonging? (3/4)
This one covers how we view toxicity and offer potential solutions as to how the game industry. Notably "Riot". Could go about fixing those things!
27 minutes | Aug 23, 2019
Do video games offer a sense of belonging? (2/4)
In this part, we talk about how a community is defined when building or exploring a sense of belonging in videos games.
30 minutes | Aug 16, 2019
Do video games offer a sense of belonging? (1/4)
So I sit down with a new guest. My High School friend Forstrei (AJ). In the first part of this, we talk about how an MMO doesn't do that great of a job facilitating a friendly environment. And the differences of that community from Zelda, and Minecraft titles.
65 minutes | Apr 10, 2019
Should Mechanics Define Gameplay or Storytelling?
There's lots of things that make video games unique, but what if we take apart a few of those things and really hone they what they mean to the video game? I thought mechanics would be a great place to start in regards to what it should mean to video games. Tweet us your thoughts! (Host) Jordan: Vercidax Alaric: Jackazillalope Elena: SisterShree
133 minutes | Feb 3, 2019
How Should Video Games Change | Let's Try Not to Use Gamer Lingo
I gather a couple of my friends to ask them two questions. What should we change about video games? How much Gamer lingo do we use without realizing it?
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