66 minutes | Jun 12, 2018

S1 EP11: Branding & Creativity with a Higher Purpose with Marty Neumeier

You have to have a purpose bigger than profits. The landscape of branding has changed over time, and with the advent of two-way communication via the internet, a mission statement that prioritizes a financial responsibility to shareholders simply won’t cut it anymore. People want to support—and be a part of—the companies that aspire to a higher purpose and align with their own personal values. How does a brand go about identifying its purpose? How do you do good AND do good business at the same time? Today, Jeffrey sits down with Marty Neumeier, the Director of CEO Branding and de-facto thought leader at Liquid Agency. Marty is also a bestselling author, speaker and facilitator in the realm of helping people and organizations uncover their creative genius.  Marty describes growing up with a mother who taught him the magic of art and a love of learning. He speaks to his time in Silicon Valley, learning to translate tech into English and pictures, and the history of branding from the agricultural age through the current consumer-led movement. Marty explains the concept of ludic learning, the difference between a brand and branding, and the business advantage of identifying a purpose beyond simply making money. Listen in for Marty’s insight around the nature of sin as the choice for a short-term, selfish good and learn the value in a brand driven by purpose for the benefit of society. Key Takeaways [3:15] Marty’s young genius Learned magic of drawing from mom Wanted to be commercial artist at 8 [5:58] The adults who nurtured Marty’s love of learning Creative pursuits (e.g.: weaving) from mom Grandfather interested in how things worked [9:05] Marty’s experience in Silicon Valley Worked with Apple, met Steve Jobs Learned to translate tech into English [18:55] The difference between a brand and branding Brand = customer’s gut feeling Branding = company’s efforts to influence perception [20:31] How the landscape of branding has changed 1930—Naming, packaging, corporate identity 1970—Trout and Ries codify positioning 1990—Aaker creates strategy framework 2000—Design, strategy become partners 2020—Customer-led companies [28:11] The shift to a customer focus Internet opens up two-way conversation Goodwill impacts balance sheet (brand value) [30:15] How to hone your branding Identify purpose beyond profits Ride trends (e.g.: authenticity, surprise) [32:49] The brand advantage of being driven by purpose People want to join companies doing something bigger Examples include Method, Apple and Amazon [39:32] Marty’s take on campaigns like REI’s #OptOutside Possible to do good while doing good business Statements must align with who you are as brand [43:43] Marty’s insight on the nature of sin Chose short-term, selfish good over long-term, broadly beneficial good Brand might lie about dangers of product, reputation suffers long-term Human evolution slowly moving toward beauty, coherence and order [51:50] The definition of ludic learning Learn through play in state of flow Purposeful learning by caring [54:29] Marty’s advice around unlearning Take on new challenges to keep curiosity alive Consider how someone might disrupt your business [57:30] What Marty is pursuing moving forward Continue to reinvent self, reach people in new ways Writing thriller based on fictional business case Connect with Marty Liquid Agency Marty’s Website Marty on Twitter Resources The Third Wave by Alvin Toffler The Brand Gap: How to Bridge the Distance Between Business Strategy and Design by Marty Neumeier Books by Al Ries and Jack Trout Books by David Aaker The Brand Flip: Why Customers Now Run Companies and How to Profit from It by Marty Neumeier Metaskills: Five Talents for the Robotic Age by Marty Neumeier Method The 46 Rules of Genius: An Innovator’s Guide to Creativity by Marty Neumeier Brand Artistry Labs
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