176 minutes | Oct 26th 2020

New AAA RTS! - Frost Giant Devs answer all of our questions

Artosis talks to former Blizzard developers who have founded Frost Giant Studios to work on a new RTS game. Curious about the development and concepts behind real-time strategy? Timestamps and more below!!!  Frost Giant Studios: https://www.reddit.com/r/FrostGiant  - https://twitter.com/Frost_Giant - https://www.instagram.com/FrostGiantStudios  - https://www.facebook.com/FrostGiantStudio - https://www.youtube.com/channel/UC-HLl7B25AZSu3QDS7Y7itg ★ Timestamps ★ 00.  00:00:00  Intro Video 01.  00:01:42  Welcome back / Show road map / Guest introductions 02.  00:09:32  What does Riot Games have to do with Frost Giant? 03.  00:11:54  Why are RTS games hard to make? 04.  00:17:44  Details of our business model / Building a solid game first 05.  00:23:18  Building a game for longevity that stands the test of time 06.  00:28:53  Making an RTS game that's easier to get into / Game that scales correctly 07.  00:37:55  Can we design an RTS that helps players with good habits? 08.  00:41:12  RTS with a low skill floor, but also a high skill ceiling 09.  00:44:35  What is the focus of game design right now? / Creating content and content tools 10.  00:52:16  How many races will we have? / Loot Boxes? Skin and fun content? 11.  01:00:56  Heroes VS Armies? / Resources and economy models 12.  01:08:00  Unique world design and game depth / The social chat system inside the game 13.  01:15:55  Esports!!! 14.  01:20:10  Patreon Q&A 15.  01:20:38  Dear FGG what should SC2/BW communities do in the meantime? 16.  01:33:56  What could you do differently in a nextgen RTS? 17.  01:38:36  How do you balance an RTS with 3 races? 18.  01:44:46  How can the community support your new studio? 19.  01:47:10  Fantasy or SiFi? 20.  01:48:51  What can be improved from the making SC? 21.  01:53:37  Do we know what the pace of the game will be? / A spiritual successor to WC3? 22.  01:58:56  How important is the solo experience to Frost Giant? 23.  02:01:30  What's it take to make a great campaign? 24.  02:03:52  What's the process in creating factions? 25.  02:09:42  How much will the investors influence the company? 26.  02:11:04  Would you sell merch before release? 27.  02:13:02  Thoughts on a sticky mechanic? 28.  02:14:50  How do you design a salty race? 29.  02:15:58  Obligatory sentient hotdog question 30.  02:16:13  Will AlphaStar appear in a Frost Giant game? 31.  02:19:40  Will you use a preexisting engine? 32.  02:24:44  What is your mission statement? / What areas is the team focusing on? 33.  02:27:25  How are you processing the input from the RTS community? 34.  02:31:56  How was SC2 so successful? 35.  02:35:27  What do you think about addressing some of the common things from SC2? 36.  02:37:55  What would you do if Frost Giant got the rights to SC3? 37.  02:39:47  What are the challenges you'll face as a smaller team? 38.  02:42:14  Thoughts on early access? 39.  02:43:49  What should TPS change its name to when the new RTS takes over Esports? 40.  02:44:37  When will hiring ramp up? 41.  02:45:50  How do you feel about building your own engine? 42.  02:47:23  Are there any plans to develop community tools? 43.  02:48:32  Does military theory from IRL play a role when designing an RTS? 44.  02:51:56  What are your plans to introduce an Alpha? 45.  02:52:48  Is there a target engine/language you guys are looking to build the game with? 46.  02:53:44  Final thoughts / Wrap up / Thanks for watching 47.  02:57:19  Day[9] - THAT'S MY MOM!  (Clip used with permission) Huge thanks to our Patreon supporters! https://www.patreon.com/ThePylonShow  Follow Artosis: https://linktr.ee/Artosis  Links for podcasts and more can be found here: https://linktr.ee/ThePylonShow - Special thanks to the Pylon Show Team: Producer: https://twitter.com/CobraVe7nom7 Shownotes - Alisaunder: https://twitter.com/Daisemiin Timestamps: https://twitter.com/AllelujahTV VFX Artist: https://twitter.com/BodyVii WebDev: NeosteelEnthusiast