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77 minutes | Sep 20, 2022
PSVR 2 Drops Compatibility, Pico 4 Announcement Inbound
We discuss PSVR 2 dropping support for original PSVR games and the major upcoming Pico 4 announcement.We also discuss the new NVIDIA RTX 4080 & 4090 cards, Unreal Engine 5's Nanite & Lumen systems in VR, and new Quest recording options.
109 minutes | Sep 14, 2022
PlayStation VR2 Hands On & Meta Quest Pro Leaks!
We tried the next-generation PlayStation VR2 headset and interview the hotel worker who leaked the Meta Quest Pro headset's design onto the Internet! We also discuss HTC Vive Focus 3 getting face and eye tracking add-ons, Steam corrected its hardware survey, the prospect of Disney bringing its park attractions home, Meta's efforts to add legs to avatars, and a listing which details the launch date for Pico 4.
10 minutes | Sep 9, 2022
Interview: Fight Back With Céline Tricart At The Venice International Film Festival
Fight Back is VR experience releasing for free on Quest VR headsets late in 2022 from Céline Tricart. Produced by Tricart & Marie Blondiaux, Fight Back uses a metaphorical story and employs hand tracking (or optional controller tracking) to teach self-defense techniques. Tricart offered UploadVR an overview of her work in this 10-minute interview over Zoom on September 9th, 2022. Learn more about the project at fightbackvr.com.You can also find Tricart's earlier work, The Key, for free on the Quest store:https://www.oculus.com/experiences/quest/3457685900909916/
84 minutes | Sep 6, 2022
Custom Next Gen VR Chips, Pico 4 Pro Specs Revealed
We discuss the Meta's upcoming Connect 1-day conference in October and what it means for VR, the Nofio wireless Valve Index crowdfunding campaign, the latest Steam hardware survey, Lofelt haptics acquisition by Meta, Quest 2's move to 120Hz, Snap's layoffs as they pursue AR with Spectacles, next-generation Qualcomm chips tuned for VR, and the latest specifications for Pico's upcoming high-end standalone headset.
66 minutes | Aug 30, 2022
Apple Trademarks Reality, Meta Reveals Quest Pro Launch
Apple trademarked "Reality" and Mark Zuckerberg's face is the subject of widespread discussion as he reveals the release window for Quest Pro. Plus, Steam Deck's user interface is coming to VR.
62 minutes | Aug 23, 2022
Meta Graphics Tease, Ultra-Bright HDR, PSVR 2 Release Window
We discuss the end of the Facebook account requirement for Meta Quest, Logitech Chorus off-ear speakers for Quest 2, Meta's avatars & horizon updates, PSVR 2 coming in early 2023, and our Starburst HDR eyes-in demo from SIGGRAPH.We also talk about the challenge of comparing PSVR 2 to Quest 2 and Pico's next headset.
69 minutes | Aug 16, 2022
New Pico & Lenovo Headsets On The Way
This week we discuss the new recording options coming to Quest 2 and the imminent launch of new Meta accounts. We also talk about what might be in store for Meta's next Connect event as we dive into Lenovo's new headset, Pico 4's timeline to market as well as its privacy situation and the outlook for Apple VR.
58 minutes | Aug 2, 2022
Zuckerberg's 2030 Goal, US FTC Sues Meta AGAIN
In our last episode before David Heaney and Ian Hamilton meet in the real world for the first time, we discuss whether Meta's revenue growth is turning a corner as well as the company's new long-term goal by 2030. We also discuss VRChat's importance and whether Meta can ever own the metaverse, and we close out with a discussion about how Pico might differentiate itself with its next headset.
12 minutes | Aug 2, 2022
Interview: We Met In Virtual Reality Director Joe Hunting
We Met In Virtual Reality streaming now on HBO Max by filmmaker Joe Hunting offers a look at VRChat culture and the connections that are possible in virtual worlds. Ian Hamilton interviews the director about his intention with the film.
67 minutes | Jul 26, 2022
Quest 2 Price Going Up, Pico 4 & Pico 4 Pro Incoming
We discuss the unexpected announced that Meta is raising the price of Quest 2 up to $399, the new computer vision passthrough system for Sony's PSVR 2, and the first hints of Pico 4 & Pico 4 Pro.
81 minutes | Jul 20, 2022
Meta Drops Facebook Requirement, Cambria Is Quest Pro
After a week off we're back with news about Nofio wireless VR for Valve Index, the final price of Magic Leap 2, a tidbit about Apple's second generation VR headset, and the probable final name of Meta's high-end VR headset, Project Cambria. We also discuss the move to unbundle Quest 2 from the requirement it be attached to a Facebook account and close out this week with a big discussion about Apple vs. Meta and the future of VR hardware.
59 minutes | Jul 5, 2022
PSVR 2's Eye Tracking & Meta's 'Ruthless' Prioritization
This week we discuss PSVR 2 being seen in the wild for the first time, Tobii confirmed for Sony's headset, new Quest 2 recording settings for developers, as well as Meta's ruthless prioritization around Cambria & Quest 2. We also discussed open standards for the Metaverse and whether Meta might ever reconsider its approach to PC VR.
53 minutes | Jun 28, 2022
Valve Standalone Findings, SideQuest In VR & More
This week we discuss Apple CEO Tim Cook's latest hints at the company's AR ambitions, SideQuest's new native app for Quest & Quest 2, and the latest findings surrounding Valve's standalone VR headset.
50 minutes | Jun 21, 2022
New Meta Prototype Headsets, Valve Deckard Design Patent
77 minutes | Jun 14, 2022
Pico Coming To USA, Meta Halts AR Glasses Launch
We discuss Pico heading toward the United States, Horizon Home launching with Quest v41, Horizon Worlds available in the U.K, the ability to garble the voices of strangers in Horizon Worlds, Meta scanning photoreal avatars from an iPhone. We also discuss the shifting timelines and product plans for future headsets from Apple and Meta.
114 minutes | Jun 7, 2022
Apple's First VR Apps, AWE Demos & More
David Heaney and Ian Hamilton dive into the news before Alex & Skeeva from Between Realities join for a special episode reporting back from the Augmented World Expo (AWE) in Santa Clara. We cover Quest 2 possibly selling 15 million units, Pimax Crystal headset, Meta's CTO on larger field of view VR, SteamVR's unexplained jump in usage, Etee's buttonless controllers shipping soon, Lynx R-1 shipping date moving again, and Apple's first VR Apps. Between Realities discussion for Augmented World Expo begins at around 1:09:23 with discussion about In3d, HaptX, Demeo in AR, Galea, Goertek and Magic Leap 2.
87 minutes | May 31, 2022
Apple RealityOS, Is Quest Getting Cloud VR Streaming?
We discuss why Meta says there's no automatic detection of your room boundaries on Oculus Quest, Lynx raising money ahead of delivery of the R-1 headset, evidence of experimentation with cloud VR streaming at Meta, PSVR 2 potentially coming in 2023, a RealityOS trademark and the discussion around Apple's efforts in VR and AR.
68 minutes | May 24, 2022
Apple's Mixed Reality Troubles, Quest 2 Resolution Lower Than Specs
We discuss the story behind Apple's mixed reality headset development and how the effort stacks up against Meta. We also dive into: A new Quest 2 experimental room setup feature Valve Index replacement parts coming to iFixit New details on Quest 2's display tech A new Qualcomm wireless AR reference design Zero Latency replacing backpacks with Vive Focus 3
75 minutes | May 17, 2022
Next-Gen VR Displays, Project Cambria Depth Sensor
We've gotten a look at some next generation VR display technologies from TCL, JDI, and eMagin with the mysterious "STEAMBOAT" board potentially hinting at some big things. We also discuss updates from Meta, with the v40 update for Quest adding new tracked keyboards, fresh statements about a Facebook-free Quest login experience, R&D spending news, and the new Horizon Worlds asset library.Lastly, we dive into the latest we've learned about Project Cambria and its passthrough mixed reality functionality.
63 minutes | May 10, 2022
Inside The Meta Store & Codec Avatars
We talk about UploadVR's correspondents going inside the very first Meta Store In Burlingame, California, venues moving inside Horizon Worlds, codec avatars and the chips being built to drive them, new ultra thin holographic glasses research, and Meta's neural wristband input for future glasses.Note there's some echoing in this week's audio, sorry about that and we will try to get it fixed next week.
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