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The Life We Play
14 minutes | Feb 2, 2016
This episodes features one story, which I had lying around for way to long now. David van der Griendt shares a story about how playing Final Fantasy VIII taught him to open up to others. - featuring Allona (Co-host, Guild Wars Reporter podcast)"I see a computer animated character interacting with one another and having some kind of emotion more real than I had myself. There is something that these guys have in a computer screen which is more real than my life has in this moment. And I wanted it to change."Music: Josh Woodward - Good to Go
21 minutes | Jun 22, 2015
In this episode you'll hear two stories from people who, by playing video games, learned to stop. Kiva Bay, cartoonist, shares a story about her history with alcohol, and the game that made her stop drinking. Her comic on the subject can be found here. Music: Peter Rudenko - What Follows Me Marcel Vroegrijk, games and tech writer, tells about his history with social online games and the people that made him stop playing.
25 minutes | Jun 1, 2015
Take a Breath
Subscribe to The Life We Play on iTunes and follow the podcast on Twitter.In this episode you'll hear two stories from people who had to stop for a moment and just take a breath.Laura Dale wrote an article for Polygon about how a scene from Life is Strange made her think about something that had happened in her past. She shares her story.Music: Peter Rudenko - The Undo SpellOwen Harris is creating a game called Deep, which you play with your breath. He applied a breathing technique to the game which helped him in his life.Music: Jahzzar - Keep CalmMusic in the intro: Peter Rudenko - Inhale
31 minutes | May 18, 2015
Subscribe to The Life We Play on iTunes and follow the podcast on Twitter. In this episode two people share stories about loss. Vincent Leeuw's favorite game is called ICO, but he played it only once and will never play it again. He shares his story about the game and its connection with his niece.Music: Josh Woodward - Memorized Simon Karlsson is creating a game called A Song For Viggo. The game is remarkable in both the way it looks and the subject it's about. Learn more by listenening to this episode.Music: Simon Karlsson - A Song For Viggo
36 minutes | May 5, 2015
Being a Child
Subscribe to The Life We Play on iTunes and follow the podcast on Twitter. In this episode three people share stories about being a child. Kevin Shuttleworth tells us about how gaming in his youth set him on a difficult path to be part of the video game industry. Music: Sans Nom - Unconscious Bliss Have we lost a sense of childlike play when we grow up? Eline Muijres shares a story on how she refound that playfullness at a gaming festival.Music: The Freak Fandango Orchestra - Requiem for a Fish Megan Fox, founder of Glass Bottom Games, shares a story on how her childhood has made her the person and game creator she is now.Music: CuzOH! Black Feat. Wordsmith - Stronger Living
26 minutes | Apr 21, 2015
Subscribe to The Life We Play on iTunes and follow the podcast on Twitter. The theme for this episode is: adventure! How adventure games have set two people on their own adventures. Niels 't Hooft is a writer from the Netherlands, who recalls how playing The Legend of Zelda: Link to the Past has set in om a journey to the person he has become. You can find out more about Niels on his website.Music: Steve Combs - Hero Roderick Vonhögen is a catholic priest. The imagination he had developed through playing text adventure games in his youth, has stayed with him in his work as a priest and as a creator of podcasts. You can find all of his podcasts on SQPN.com and his video's on Trideo.com. We do a podcast together about video games called PixelPlay.Music: Josh Woodward - Swansong (instrumental)
32 minutes | Apr 7, 2015
Subscribe to The Life We Play on iTunes and follow the podcast on Twitter. The theme for this episode is: change. Change through both playing and creating video games. Jeroen Bourgonjon is a doctural student from Gent University. Part of his research on education and video games is called "Players' perspectives on the positive impact of video games". Music: Aaron Dunn - Sonata No. 1 Adriel Wallick created a new game every week for a whole year. Play all of the game on her website.Music: Josh Woodward - Learn to Fly Miguel Oliveira wants to talk about Portugal's history of slavery, through creating a game called Thralled. Music: Lovira - Experiments
4 minutes | Mar 27, 2015
A little teaser for things to come! Music: Lovira - All things considered Follow the show on Twitter.
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