58 minutes | Sep 25, 2021

#263 Old World: Sorting Through Feedback

Soren returns to the show with Dirk and David for the third and final episode in this mini-series on his game Old World. They talk about the reception for Old World now that it’s been released, the narrative elements of the event system that became important to the design, and how other systems were finalized through feedback from a lengthy early access period.
Play
Like
Play Next
Mark
Played
Share