61 minutes |
3 days ago
#251 David McDonough Supports the Player’s Story
54 minutes |
17 days ago
#250 Alisha Thayer Uses Exceptions in Design Systems
59 minutes |
a month ago
#249 Diving into MOBA Changes and Updates
57 minutes |
3 months ago
#248 Listener Questions October 2020
52 minutes |
3 months ago
#247 Tabletop Game Development with Brenna Noonan
51 minutes |
4 months ago
#246 Omari Akil Talks Rap Godz
66 minutes |
5 months ago
#245 Listener Questions August 2020
55 minutes |
6 months ago
#244 Round Table on Matching Player Expectations
58 minutes |
6 months ago
#243 Rob Daviau Minimizes Ongoing Negative Effects
51 minutes |
6 months ago
#242 Molly Johnson Talks Point Salad
71 minutes |
7 months ago
#241 Diving into MOBA Perspectives and Problems
53 minutes |
7 months ago
#240 Ryan Scott Aims for Balanceable, Not Balanced
73 minutes |
8 months ago
#239 Listener Questions May 2020
57 minutes |
8 months ago
#238 Round Table on How Different Game Mediums Handle Edge Cases
65 minutes |
9 months ago
#237 Old World: Utilizing Playtesters Effectively
48 minutes |
9 months ago
#236 Tanya X. Short Makes Game Systems Obvious
66 minutes |
10 months ago
#235 Diving Into MOBA Foundations
56 minutes |
10 months ago
#234 Sen-Foong Lim Designs Edge Cases Out of the Game
69 minutes |
a year ago
#233 Round Table on the Challenges of Pleasing Customers
57 minutes |
a year ago
#232 Chris Bourassa Talks Darkest Dungeon