stitcherLogoCreated with Sketch.
Get Premium Download App
Listen
Discover
Premium
Shows
Likes

Listen Now

Discover Premium Shows Likes

Disruptive Video Game Podcast

3 Episodes

26 minutes | Dec 16, 2019
The Art of Scaring Players Directly in Eternal Darkness
Eternal Darkness is a 2002 horror game that breaks the 4th wall & tries to reach outside of the game to directly mess with the player. In this episode, I take a look at these disruptive mechanics to try and find patterns that other game developers can use to make their games rise above the crowd.Full show notes, transcript and the gamedev FREEBIE for this episode are located here:https://blacklodgegames.com/s01e03-show-notes-the-art-of-scaring-players-directly-in-eternal-darknessIf you're interested in RPG video games, or you want to support the show, please check out my massive space RPG, Daath Origins on Steam:https://store.steampowered.com/app/655340/Daath_Origins/Classic turn based RPG gameplay combined with a dark interdimensional space opera... with some twists thrown in for good measure. Dᴀᴀᴛʜ Oʀɪɢɪɴѕ features HD graphics, programming, story and a 31 song original soundtrack... created by a single person.https://blacklodgegames.com/shop/pc-games-windows/daath-origins/You can always find the latest episodes and show notes of the Disruptive Video Game Podcast at either of these URLs:http://disruptivevideogame.comhttps://blacklodgegames.com/the-disruptive-video-game-podcast/
24 minutes | Dec 2, 2019
How Undertale Made Millions With No Marketing Budget
Undertale is a 2015 indie RPG developed by a single person that used disruptive game mechanics to stand out from the flood of indie games. In this episode, I examine these disruptive mechanics to try and find disruptive patterns that other game developers can use to make their games stand out.Full show notes, transcript and gamedev FREEBIE for this episode are located here:https://blacklodgegames.com/s01e02-show-notes-how-undertale-made-millions-with-no-marketing-budgetIf you're interested in RPG video games, or you want to support the show, please check out my massive space RPG, Daath Origins on Steam:https://store.steampowered.com/app/655340/Daath_Origins/Classic turn based RPG gameplay combined with a dark interdimensional space opera... with some twists thrown in for good measure. Dᴀᴀᴛʜ Oʀɪɢɪɴѕ features HD graphics, programming, story and a 31 song original soundtrack... created by a single person.https://blacklodgegames.com/shop/pc-games-windows/daath-origins/You can always find the latest episodes and show notes of the Disruptive Video Game Podcast at either of these URLs:http://disruptivevideogame.comhttps://blacklodgegames.com/the-disruptive-video-game-podcast/
40 minutes | Nov 20, 2019
Intro to the Disruptive Video Game Podcast
This episode is an introduction to the podcast. It includes a brief overview of what a disruptive game is with some examples. I explore the differences between disruptive game mechanics and disruptive marketing and lay the ground work for the show going forward. Join the discussion on the inaugural episode of the Disruptive Video Game podcast!
COMPANY
About us Careers Stitcher Blog Help
AFFILIATES
Partner Portal Advertisers Podswag
Privacy Policy Terms of Service Do Not Sell My Personal Information
© Stitcher 2022