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Roll to Breathe

141 Episodes

71 minutes | Mar 25, 2020
Final Hazard: Corruption 07: Signs of a Struggle
It's a normal afternoon: Kim plays a game with his boyfriend, Celeste checks her professional evil, and Giger visits his quasi-guardian Logan to talk about Kurozakura.  Yoshiko gets a visit from her parole officer, who takes her out to do hero work, where they find something terrible in progress: Davey's afternoon with his mother has been interrupted by a peculiarly resolute metahuman... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
84 minutes | Mar 18, 2020
Final Hazard: Corruption 06: Fumbling Forward
Football tryouts begin in earnest, where Davey tries to prove himself and Yoshiko tries to protect Davey.  Celeste looks on from the bleachers, offering support and working through messy old feelings.  Across town, Giger and Kim recover from their disastrous encounter with Kurozakura and discuss future plans of attack.  They can't take too long, though: Kim has an appointment with a certain shapeshifting alien... Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
77 minutes | Mar 11, 2020
Final Hazard: Corruption 05: School Daze
The members of the Final Hazard attend to their daily lives as things return to as close to normal as life gets in Halcyon City.  Celeste gets a date, hosts a stream, and helps one of her mundane friends with her problems.  Kim turns in a history presentation and gets ready for a big day after school.  Davey goes to try out for the football team, and Yoshiko follows to make sure he doesn't get hurt.  Across town, the newest team member ditches school to hang out at the arcade and meets a mysterious girl... Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
85 minutes | Mar 4, 2020
Final Hazard: Corruption 04: Thinking with Portals
Kim and Papillon sit down with the brain behind f-no-reversal, Oscar, and learn his strange, sad story.  Once Papillon ensures her fanbase will not be disappointed, life returns to normalcy for a while.  Then, Final Hazard gets called to a real disturbance in action:  a strange portal has opened up downtown, spewing an endless stream of black ooze disrupting everything in its path.  What's more, one of Reversal's "villain rehab" cases, a shapeshifting alien called Quicksilver, is at the scene, suspected of being the perpetrator but swearing to their innocence.  Can the team pull together to beat this new foe?  What secrets await them at the scene? Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
80 minutes | Feb 26, 2020
Final Hazard: Corruption 03: Burning Bridges
Davey struggles with his internal antagonist at home, and Giger moves into Final Hazard's base.  Team leader Reversal has some questions for the new member, who divulges the details of his past.  Later that day, they are interrupted by a visitor to the base.  She seems friendly enough, but the team is determined to put her through her paces... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
98 minutes | Feb 19, 2020
Final Hazard: Corruption 02: New Faces, New Places
The mysterious interloper in Final Hazard's first reunited battle introduces himself and asks to join the team.  They agree to drag him back to base and discuss a trial period, but not before the hopeful newcomer lashes out at one particular teammate.  Kim and Celeste ensure that Gacha!PON stops being a villain, and the last day of summer soon gives way to the new school year.  With almost the whole team actually going to the same school this year, what exciting hijinks await the teens in their everyday lives? Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
83 minutes | Feb 12, 2020
Final Hazard: Corruption 01: Summer Special
The breakout superhero team Final Hazard, after spending most of their summer apart, has gathered together for fun on the beach.  But leader Kim "Reversal" Nguyen (Holly), Davey "Doomzone" Domingos (Jovian), and Yoshiko "Black Cavalier" Yamaguchi (Bee) find their quiet afternoon rudely interrupted by a loud and bombastic supervillain!  Will the help of Celeste "Papillon" Blake (Chris) be enough to beat back the young girl and her army of strange dolls, or will they need the help of a mysterious interloper (Meg) to win the day?  Find out in this thrilling new issue of our brand new series! Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
181 minutes | Feb 5, 2020
Final Hazard S2 00: Signal Light
Before we dive back into the world of our troubled teen superheroes, we take time to flesh out our version of Halcyon City.  Who is Maggie McIntyre, and who did she fight? Who is the ex-hero that killed Hal Monroe's team, and what is his history?  How many aliens have passed through Halcyon?  Why did the Good Boy pick that particular name?  All this and more will be answered in today's episode!  (Though if you don't like worldbuilding episodes, you can safely skip this and go into the next season without it.) The game we played today is Signal Light, a Masks-themed hack of Microscope.  Microscope was written by Ben Robbins; Signal Light was written by James Malloy. Show logo by Meg.Editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
53 minutes | Dec 18, 2019
Junkyard Elysium 18: All In
A debt is paid to bring a family together. This is the last episode of our Junyard Elysium miniseries.  As always, we would like to thank our listeners for their support, and Stras Acimovic and John Leboeuf-Little for writing Scum and Villainy. We will be on break until our next anniversary, February 5, 2020.  When we return, we will return to Masks for a followup to our very first season.  If you need to catch up or want to relisten, you can find all episodes in order on our website.  If you follow us on Twitter, we will be posting at least one teaser before we return! Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!  
69 minutes | Dec 11, 2019
Junkyard Elysium 17: Come to Collect
The crew begins their next job smuggling a radical out of the watchful gaze of the debt collectors, but both ships encounter a single officer to check their cargo.  The Edge 7 finds themselves facing a violent and all-too-familiar foe who threatens to pull their ship apart.  The decoy vessel, on the other hand, has an eerily pleasant chat... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
72 minutes | Dec 4, 2019
Junkyard Elysium 16: Happy Birthday
The crew takes time before their next big job to relax and enjoy each other's company, but trouble is afoot.  Kellen shares his anxieties with Korvavev as they cook, and Amy nowhere to be found with decorations.  What's more, someone from Amy's past shows up to demand her back, and finds that they have more of a history with this crew than they could have known... Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
81 minutes | Nov 27, 2019
Junkyard Elysium 15: Deprogramming
Reeling from the strain of the last job, where almost everything went wrong, the crew finds time to recover.  Korvavev, Kellen and Amy discuss the next job and make plans to throw a party for their friends.  Doc goes to Crux to repair his arm and ask some uncomfortable questions.  And the newest passenger on board Edge 7, Beckett, has some questions for a certain gemstone that may push her to a breaking point... Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
141 minutes | Nov 20, 2019
Acre: Body and the Tram
We weren't able to record this week, so here's another episode from our Patreon vault.  This one is a oneshot taking place in the same universe (though not the same sector of space) as Junkyard Elysium.  Regular programming will resume next week; enjoy! A man named Keno Murphey is found dead in his apartment.  Sheriff Diana Pierce calls in Doctor Samara (Chris) and Mnemologist Clyde (Bee) to help her figure out what happened.  As she waits for the medical reports, she learns that Murphey was a popular fellow, getting a visit from both courier Mira (Meg) and collection agent Marshal (Jovian) for business.  When Clyde’s mental probing suggests that the murderer’s real target is the Veil itself, the two bystanders agree to travel with the two doctors to the Intergalactic Embassy.  What appears to be a simple monorail ride, however, quickly turns into something far more dangerous, as the Veil itself is pushed to its limits and Mira is confronted by some familiar foes… Sound editing by Esspee.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
85 minutes | Nov 13, 2019
Junkyard Elysium 14: Running from the Past
As Amy's miniature rescue mission goes south, Doc and Crux are left cornered and scared.  There's still lots of ground to cover between their position and the safety of the ship.  Kellen and Korv are still on their way to meet back up, and Doc starts advocating for violence.  With everything going so poorly, can Crux still keep their personal connection to the Delta Star a secret? Episode art by Bee.Sound editing by Holly.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
67 minutes | Nov 6, 2019
Junkyard Elysium 13: A Series of Unfortunate Vents
The crew of the Edge 7 begins their next job, an extraction mission for a black market intelligence operative.  Things get off to a rocky start almost immediately, however, and the crew is left scrambling for a solution in the shipping satellite of the Delta Star cult.  When people start getting captured, Crux exploits some construction knowledge to execute rescues.  But how long can they keep secret that their knowledge comes from an understanding much deeper than they care to admit? Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
83 minutes | Oct 30, 2019
Junkyard Elysium 12: Outpatient Procedures
Amy exerts some effort to go to Korvavev, and the two idly chat away.  Crux has the results of their Strigan parasite screenings and goes to deliver them to the anxious Doctor Tetsuo.  As the crew gets a lead on a new job, Kellen goes to prepare the traditional "big job" dinner, but even callous assassin and new crew member Kuroneko can tell something is weighing on the cat burglar's mind... Episode art by Bee.Sound editing by Kyle.Original music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
71 minutes | Oct 23, 2019
Junkyard Elysium 11: Faith and Medicine
Following a successful job and a victory at the races, the crew finds themselves with a little free time before the next job comes in.  Doc cloisters himself in his room, unable to trust that the rest of the crew are not replaced with alien zombies.  While Crux enacts a plan to regain Doc's trust, the Doctor gets to work healing the one crew member he can trust: Amy.  Meanwhile, Kellen is hot on the trail of finding out who tried to get him killed in prison, and Korvavev talks to Sai about strange data and possible jobs... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
71 minutes | Oct 16, 2019
Junkyard Elysium 10: The Long Road to Victory
As the racers pass the halfway point, the Korv seems to be comfortably in the lead.  With Crux and the pit crew working overtime to create swappable components for their antigrav car and Kellen calling in favors with space pirates, all that's left is to capture Kuroneko before he can finish the race.  Luckily, Amy might have a plan in mind... Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
71 minutes | Oct 9, 2019
Junkyard Elysium 09: Ready, Set, Go
Race day comes, and the eight participants of the Event Horizon line up and set off.  Though Korv gets off to a bad start, Amy is around to help them while Doc and Kellen set up some devious traps.  Meanwhile, as Korv's pit crew, Crux devises on-the-fly mechanisms to give Korv a boost in the race.  When the racers pass the halfway point, will their plan be enough to win? Episode art by Bee.Sound editing by Holly.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
69 minutes | Oct 2, 2019
Junkyard Elysium 08: The Starting Line
As the crew gets to know each other a little better, they eventually reach their destination: Acheron, the system of Tartarus best known as a home to strange and sometime dangerous planets.  Though one crew member is eager to leave, Korvavev learns that one of the most intense races in the Nandamuri Anti-Gravity racing league, the Event Horizon, is taking place on the surface of one of these bizarre worlds.  When he's approached by the race's emcee, it appears that the crew has no choice but to participate... Episode art by Bee.Sound editing by Kyle.Theme music by Avery Stemmler.Other music by Kevin MacLeod, licensed under Creative Commons 3.0.  Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!
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