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Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education
35 minutes | Aug 2, 2021
Matt Leacock with the Fastest Prototypes of the West | Episode 197
Matt Leacock is a board game designer living in Sunnyvale, California. In 2014, he quit his day job to work on board games full time. Before that, he designed games on nights and weekends while working as a user experience designer for a number of Silicon Valley companies. He's best known for his cooperative games, Pandemic and Forbidden Island, although he enjoys designing all sorts of games.
41 minutes | Jul 26, 2021
Lee Sheldon Updating Books with So Many Changes in the Game World | Episode 196
Lee Sheldon is a game writer/designer, and educator. Until recently he was a professor of practice at Worcester Polytechnic Institute. He is author of The Multiplayer Classroom: Designing Coursework as a Game. It’s second edition was published in the spring of 2020; The Multiplayer Classroom: Game Plans, published in June 2021; and Character Development and Storytelling for Games, 3rd edition coming in 2022. Lee spearheaded the development of the first writing for games full concentration in North America at Rensselaer Polytechnic Institute and the second at Worcester Polytechnic Institute. Commercial video game credits include The Lion’s Song (Switch, PC, Mac, iOS, Android); Suburbia 2 (Facebook); Disney Fantasia: Music Evolved (Xbox). Classes designed as games: The Janus Door, a cybersecurity class for Cal Poly San Luis Obispo; Secrets: A Cyberculture Mystery Game, an online class for Excelsior College; and Crimson Dilemma, a business ethics video game for Indiana University. He recently consulted on a NASA-funded “escape room in a box” game involving the exploration of the moon for over 300 science museums and planetariums in North America. He has just begun work as writer/designer on a new commercial video game for a leading publisher. In a former life, he was a TV writer/producer with over 200 produced scripts from Charlie’s Angels to Star Trek: The Next Generation
13 minutes | Jul 19, 2021
New professional season! | Episode 195
This is an entirely different episode, I'm sharing a personal/professional update in my life! Listen up if you want to find out!
29 minutes | Jul 12, 2021
Showcode and the Gamification Hackathon | Episode 194
Having recently joined ShowCode, Sheran is a key figure in organising and delivering their hackathons and coding competitions. He’s taking the lead in their upcoming hack ‘Level-Up Society’ which will give participants 48-hours to come up with something to help improve a pillar of society, using gamification.
38 minutes | Jul 5, 2021
Dave Beck from Video Games to Board Games like Distilled | Episode 193
Dave Beck is a practicing 3D digital and new media artist and designer, living in Wisconsin. He is the creator of the award-winning video game, Tombeaux, and also recipient of the 2010 International Science & Engineering Visualization Challenge Award, given by the National Science Foundation. Beck's artwork has been featured in publications such as the New York Times, Sculpture Magazine, National Geographic, the journal Science, and the book GameScenes: Art in the Age of Videogames. When Dave Beck is not making interactive experiences, he is a Professor of Game Design and the Director and Associate Dean of the University of Wisconsin-Stout School of Art & Design, the largest higher education art and design program in the upper midwest. He is also the founding Director of the Game Design Bachelor of Fine Arts Program, which is ranked as one of the top game design programs in the country by the Princeton Review.
33 minutes | Jun 28, 2021
Dov Tsal Likes Games without a Game-Master | Episode 192
Dov is a Tao-inspired agile, systemic, and exec coach, living in the heart of Paris with a woman and a dog. He's an avid speaker and facilitator and has a love-hate relationship with serious games. He is the creator of the Meeting Spicer, a tool to hack meeting culture that he believes can change the world.
34 minutes | Jun 21, 2021
Bob DePasquale with Games and Cancer at 18 | Episode 191
Bob is an advocate of stewardship. He has always believed in taking care of the things that he has been blessed with. It is his mission to help others in doing the same. Bob’s perspective derives from a battle with cancer at age 18. After growing up an only child it wasn’t until he was legally an adult that he felt alone. Having his life threatened at such a young age lead to a unique view of the gift that is vitality.
34 minutes | Jun 14, 2021
Erik Agudelo Blending Physical and Digital Games for Learning | Episode 190
Erik is a researcher and developer of Learning Solutions. He's the founder of Play Learn Develop and also a vegetarian. His research and products combine the use of Human Behaviour, tabletop games and Artificial Intelligence/Data Science. Over the past two years, he has worked with the University of Economics Krakow, in Poland, and with Trinity College Dublin (TCD) in Ireland. Currently, he's working on a project to take ToolBox 4 Creativity (his latest L&D product) to Kickstarter. As well as applying for EU funding to develop his umbrella research at the Human Centre Organisational Transformation Framework.
31 minutes | Jun 7, 2021
Bernardo Letayf Explodes Learning with Gamification | Episode 189
Bernardo started as a web designer back in 1998. He worked in JWT (marketing agency) for a year and afterward started his journey in the training world working at EduMac as an Adobe Certified Instructor. In 2008 he started working at the American School Foundation. Bernardo has been working as a freelancer forever and founded his company in 2011. In 2011 he was introduced by a student to the concept of gamification. Since then all his classes were gamified. He developed BLUErabbit as a platform to gamify education and increase engagement in any teaching environment. In November 2017, BLUERABBIT was awarded The Outstanding Gamification Software in Gamification Europe.
8 minutes | May 31, 2021
Engagers and Professor Game Powers, Engage! | Episode 188
Special episode alert! This week we are asking for your help Engagers! We have a shorter episode explaining how you can engage with Professor Game to activate the special powers (yes, oldie but goodie Wonder Twin Powers-like). All you have to do is go to professorgame.com/survey21, invest less than 5 minutes answering some questions and that's it! You can invest a little more and give us some more details, and you can also go on a quest that shows up after you hit send on the survey! As always, we are guided by your interests and needs, so we're counting on you Engagers, let's do this!
38 minutes | May 24, 2021
Miguel Sicart Connects the Cables of Game Research and Design | Episode 187
Miguel Sicart is an Associate Professor at the IT University, where he teaches play design. He is the author of The Ethics of Computer Games (The MIT Press, 2009), Beyond Choices (The MIT Press, 2013), and Play Matters (The MIT Press, 2014). His work combines the philosophy of technology, game studies, and design theory to try to make sense of play. His most recent research focuses on the nature of play in the software society, and on the ridiculous nature of all software.
35 minutes | May 17, 2021
Adam Powley with XP Grading in the Classroom | Episode 186
Mr. Powley is the Dual Enrollment American History Teacher at HCS Early College High School in Coastal South Carolina where he lives with his wife Amanda and three young boys. In 2013, he began transforming his classroom with game-inspired design. He has been a presenter at the Future of Ed Tech Conference as well as numerous state and local events. Mr. Powley is currently writing a blog at classroompowerups.com where he frequently writes about gamification and other game-inspired practices.
37 minutes | May 10, 2021
Frida Polli Finds the Fit with Games on Pymetrics | Episode 185
Dr. Frida Polli is an award-winning Harvard and MIT neuroscientist turned CEO. Named one of Inc.’s Top 100 Female Founders in 2018 and one of Entrepreneur’s Top 100 Powerful Women in 2020, Dr. Polli’s mission is to help everyone realize their true potential at work by removing bias from the talent matching process and improving job fit. She is the CEO and co-founder of pymetrics, a company leveraging behavioral science and AI to make workforce decisions more accurate, fair, and efficient. With global clients including BCG, Kraft Heinz, and Workday, pymetrics has matched millions of people with their ideal jobs based on their cognitive, social, and emotional behavioral traits. pymetrics was named a Tech Pioneer by the World Economic Forum in 2018.
39 minutes | May 3, 2021
Roman Rackwitz and the Growth Gamification Manifest | Episode 184
Roman Rackwitz is the founder of Engaginglab GmbH, Europe’s first Gamification Agency in 2009. Winner of the first international Gamification Challenge, done by Mashable and SETI in 2011. He teaches Gamification for HR and Marketing at Universities in Germany and Switzerland. With his channels like podcasts, Youtube he shares his experience and knowledge with those who want it. You can find him and his work on all the popular platforms like LinkedIn, Youtube, Twitter, Facebook, Spotify, iTunes, and soon on Twitch. Whenever someone feels like it, he's happy to share. Just get in touch with him...
43 minutes | Apr 26, 2021
Kurt Nelson with Behavioral Science to Engage Your Teams | Episode 183
Kurt is a sought-after speaker and recognized leader in human motivation and behavior change. For over 20 years, Kurt has worked with global companies to apply behavioral science principles to drive change in their organizations. He is founder and president of The Lantern Group, a communication and behavioral design agency. He also is the co-founder, with Tim Houlihan, of the Behavioral Grooves podcast, where they interview leading academic and business executives from around the world and explore how they apply behavioral science to their work and lives. All his work focuses on understanding ways to positively influence how people behave.
36 minutes | Apr 19, 2021
Jimmy Chebat with Gamification for the Workforce of the Future | Episode 182
Jimmy Chebat, an enterprising business pioneer, has developed a digital initiative anticipated to address the paradigm shifts currently plaguing the workforce due in part to the workplace culture identity crisis and the ever-increasing rate of remote workers. His portfolio of past business ventures emphasizes his ability to identify challenges facing personnel management, generating innovative solutions using his experience in data analytics, automated intelligence, and gamification. The fourth industrial revolution is already here and it’s Jimmy’s fully integrated system that’s leading the digital transformation into the tomorrow we need.
32 minutes | Apr 12, 2021
Robert Belle on How To Find Your Gamification Career Path | Episode 181
Robert A. Belle is a transformational speaker, author and ACCA Qualified Accountant. He helps people who feel stuck in their career or life journey to break away from the “norm” and find new paths that reveal their true value. With his new book Blow The lid Off! He is on a global mission to help individuals who feel inferior and have given up on their dreams to think freely, create unapologetically and live abundantly.
45 minutes | Apr 5, 2021
Scott Kim with Puzzles and Game Thinking | Episode 180
Scott Kim is cofounder of the Game Thinking Academy and an educational game designer. Games he's worked on include Tetris, Bejeweled, Rush Hour, and monthly puzzles for Discover magazine. He has degrees in music, computer science and graphic design from Stanford University, and has a deep background in recreational mathematics.
34 minutes | Mar 29, 2021
David and Alyea Invite Us to The Playful Creative Summit 2021 | Episode 179
This is a special episode! We will be discussing the Playful Creative Summit with Alyea Sandovar and David Chislett, find more information about them on their episodes (166 and 162).
33 minutes | Mar 22, 2021
Laura and Carmela with the Sustainability Games | Episode 178
Laura Marie Edinger-Schons is Professor of Sustainable Business at the University of Mannheim. In her research, she focuses on the question of how organizations (from for-profit to non-profit) can contribute to sustainable development as defined in the United Nations Sustainable Development Goals. Specific topics which she is interested in are Employee Engagement in Sustainability, Social Entre/Intrapreneurship, Digital Social Innovation, Corporate Democracy, and New Work. Her work has been published in renowned academic journals including Journal of Marketing, Journal of Consumer Psychology, Journal of the Academy of Marketing Science, and Journal of Business Ethics. Carmela Aprea is Professor at the University of Mannheim and holds the Chair of Economic and Business Education - Instructional Systems Design and Evaluation). She is also co-founder and director of the Mannheim Institute for Financial Education (MIFE). Previously, she was Professor of Economic and Business Education at the Friedrich Schiller University Jena and Professor of Vocational Training Research at the Swiss Federal Institute for Vocational Education and Training (SFIVET) in Lugano. She has also been a visiting professor at the University of Innsbruck (AT) and has taught and researched at the University of Twente (NL), the University of Graz (AT), the Università degli Studi Roma Tre (IT), the Università di Roma La Sapienza (IT), the Università Cattolica del Sacro Cuore Milano (IT), the Stockholm University (SE) and the Ben-Gurion University of the Negev (IL).
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