48 minutes |
5 years ago
Episode 45: The job of a technical director for animation
49 minutes |
5 years ago
Episode 44: Supervising VFX for television
72 minutes |
5 years ago
Episode 43: Using virtual reality to recreate historic experiences
48 minutes |
5 years ago
Episode 42: Laika VFX artist and Boundary VFX co-founder James Pina
40 minutes |
5 years ago
Episode 41: Art director for Rick and Morty takes us behind the scenes
45 minutes |
5 years ago
Episode 40: Web design with Susan Simkins and Amy Childers
53 minutes |
5 years ago
Episode 39: Special effects on steroids - The people behind Google I/O
56 minutes |
5 years ago
Episode 38: Designing fantasy user interfaces
39 minutes |
5 years ago
Episode 37: How cloud-based apps are changing CAD design
54 minutes |
5 years ago
Episode 36: San Andreas VFX supervisor Nordin Rahhali
39 minutes |
5 years ago
Episode 35: The art of motion capture acting
60 minutes |
5 years ago
Episode 33: Indie game designer Mark Parrish
38 minutes |
5 years ago
Episode 32: Director of 'Pigeon Impossible' Lucas Martell
37 minutes |
5 years ago
Episode 31: Startup IrisVR develops 3D file reader for VR
55 minutes |
5 years ago
Episode 30: Inspiring stories from Book of Life director Jorge Gutiérrez
19 minutes |
5 years ago
Episode 29: Sunsetting the Digital-Tutors brand
40 minutes |
5 years ago
Episode 28: The Boxtrolls VFX supervisor Steve Emerson
53 minutes |
5 years ago
Episode 27: Effective board game design
44 minutes |
5 years ago
Episode 26: Web design trends and debates
42 minutes |
5 years ago
Episode 25: Pixar's Inside Out camera structure