stitcherLogoCreated with Sketch.
Get Premium Download App
Listen
Discover
Premium
Shows
Likes

Listen Now

Discover Premium Shows Likes

People Like Games

287 Episodes

7 minutes | Jul 25, 2022
the Making of The Legend of Zelda: Wind Waker
In a new episode of Story-Mode, Solo shares the history and story behind the making of one of the greatest video games of all time | The Legend of Zelda: Wind Waker! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames •  Twitter: https://www.twitter.com/peoplelikegames
10 minutes | Jul 4, 2022
the End of Loot Boxes (Mostly)
Solo returns to the mic sooner than later for a new episode of @some point. This time around, he talks about Netherlands and 18 European countries finally going after Loot Boxes & whether that monetization trend is finally coming to an end
8 minutes | Jul 1, 2022
A Slow Summer in Gaming
Solo returns to the mic for a new episode of @some point. This time around, he talks about a very slow summer in gaming in terms of popular new releases, Niantic cutting almost 10% of its staff, the Playstation Gamepass, and a whole lot more
5 minutes | Jun 10, 2022
the MAKING OF | Super Mario Strikers
IN a new episode of [story-mode], Reggie celebrates the release of the new Super Mario Strikers by sharing the short history behind the making of the beloved Nintendo sports series -- SUPER MARIP STRIKERS •• story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! •• Subscribe • Instagram • Twitter
6 minutes | May 28, 2022
the story of ELDER SCROLLS SKYRIM | [the making of]
IN a new episode of [story-mode], Reggie shares the story behind the making of one of the best games of all time, and the last one released in the beloved Elder Scrolls Series: SKYRIM • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
64 minutes | May 20, 2022
A Conversation with Freelance Journalist George Yang on Games & Journalism
IN a new episode of [a conversation with], Solo is joined on the show by freelance games journalist GEORGE YANG [@yinyangfooey] who's written for Gamespot, IGN, NPR, Washington Post +.  We discuss a range of topics on gaming and journalism, including how to break into the space and more! •• 0:00-5:49 Intro 5:50-7:17 Favorite Games 7:18-9:19 Why Video Games? 9:20-15:34 Getting into Journalism/How George Got into Journalism 15:35-20:29 How the Pandemic Changed the Gaming Industry 17:45-17:55 Ice Cream Truck Interlude🍦 20:30-24:17 Misconceptions about the Gaming Space (or Competition in the Space?) 24:18-30:16 How George got into freelancing and the importance of overcoming rejection 30:17-38:37 Games Coverage by Gaming Media Outlets vs. Traditional Media Outlets 38:38-47:11 Building a Sustainable Space in Gaming 50:49-52:15 What the Future Holds 52:16-54:13 How do you define a gamer? 54:14-58:49 The Review Process 58:50 What piece of media would you want to see as an adaptation? 
3 minutes | May 16, 2022
a PARAPPA THE RAPPER speed-run | a short history
A brief yet informative history on the story behind the making of Parappa the Rapper, the little rapping dog whose game launched the music rhythm genre • subscribe & follow us on all of the socials below for more dope gaming content + news! • https://www.youtube.com/peoplelikegames • https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames
5 minutes | Apr 29, 2022
In-Game sADS
In the return episode of @ Some Point, Solo discusses the recent news that Microsoft and Playstation are looking for ways to integrate advertising into their free-to-play games • don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames •  Twitter: https://www.twitter.com/peoplelikegames
7 minutes | Apr 25, 2022
A Most Curious Man | The GUNPEI YOKOI speed-run
IN a new episode of [speed-run], Solo returns the microphone after a little hiatus to give a slightly longer than brief history on the accomplishments and importance of GUNPEI YOKOI •• && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! • Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
8 minutes | Apr 11, 2022
HADES: How SuperGiant Games Made the Modern Rogue-Like Classic
IN a new episode of [story-mode], Reggie shares the story behind the making of the 2018 rogue-like classic, HADES. He delves into the evolution of Supergiant Games and how their previous works helped the small indie team put together one the best games of the year it released, and arguably of the decade • [if you want to watch the full video, go over & subscribe: https://www.youtube.com/peoplelikegames] • socials: instagram: https://www.instagram.com/peoplelikegames • twitter: https://www.twitter.com/peoplelikegames
6 minutes | Mar 24, 2022
How Riot Games Transformed League of Legends into a Global Phenomenon | Chapter 2
IN the second chapter of the story of League of Legends, Reggie shares how Riot Games transformed from a company launching its initial MOBA game in 2009 to global esports and gaming monolith it is today. ••• people like games is a gaming media laboratory & news+community portal ••• Subscribe: https://www.youtube.com/peoplelikegames • Instagram: https://www.instagram.com/peoplelikegames • Twitter: https://www.twitter.com/peoplelikegames
6 minutes | Feb 27, 2022
the story of League of Legends
IN a new episode of [story-mode], Reggie shares the story behind the making of arguably the biggest video game and esport of all time -- League of Legends •• subscribe: https://www.youtube.com/peoplelikegames • instagram: https://www.instagram.com/peoplelikegames • twitter: https://www.twitter.com/peoplelikegames
46 minutes | Feb 23, 2022
A Conversation with Joost Van Dreunen // former CEO of Super Data & Author of One Up
THE FRIENDOS are excited to announce our next guest on a conversation with! i had the very cool experience of again speaking with JOOST VAN DREUNEN, the former CEO of Super Data, and author of the book One Up •We chatted a bit about: • the strategic reasons behind Microsoft’s acquisition of Activision-Blizzard • Why Nintendo has actively avoided mobile • how PlayStation can compete against xCloud • && a whole lot more on games & business! • One of my favorite writers and thinker in the space, excited to share this one this coming week so stay tuned to the PLG YouTube channel! • Subscribe: https://www.youtube.com/peoplelikegames Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
6 minutes | Feb 19, 2022
How Uncharted Created a New Form of Console Mascot || the story of Uncharted chapter 2
IN PART TWO of the story of Uncharted, Reggie moves the story past the launch of the Uncharted: Drake's Fortune and traces how the series would evolve in new iterations and how Uncharted and Nathan Drake became a Playstation mascot and an IP big enough for a Hollywood movie! • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made! • Subscribe: https://www.youtube.com/peoplelikegamesInstagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
3 minutes | Feb 15, 2022
The Website That Was The Hub of Internet Culture Before There Was One || a Newgrounds speed-run
ON THIS weeks episode of [speed-run], Solo shares a quick and potentially informative history behind the gaming website that helped launch thousands of games and made a generation PC gamers without evening realizing it -- NEWGROUNDS • [speed-run] is a weekly series where Solo shares a short but relatively informative history on the origins of different types of games! • && don’t forget to subscribe for all our weekly content and find us over on Youtube, Instagram, & Twitter for more! ••• https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames • https://www.youtube.com/peoplelikegames
6 minutes | Feb 12, 2022
How Naughty Dog went from Jax and Daxter to Nathan Drake || the story of Uncharted chapter 1
IN A new episode of [story-mode] Reggie shares a two chapter history behind the making and evolution of UNCHARTED. In chapter 1, Reggie starts the story at the beginnings of the studio behind it all, Naughty Dog. And how the makers of Crash Bandicoot and Jak & Daxter would go onto to create Uncharted, the Playstation 3 classic that started a series that is still massively popular to this day! • [story-mode] is a weekly series that goes into the stories behind the creation and development of the most important and influential video games made!  â€˘ && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!  Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
3 minutes | Feb 12, 2022
How The Urban Planner Genre Came To Exist || a Sim City 2000 speed-run
ON THIS weeks episode of [speed-run], Solo shares the quick and arguably informative history behind the urban city planning classic that anyone born in the 1990s will remember playing  -- SIM CITY 2000 • [speed-run] is a weekly series where Solo shares a short but relatively informative history on the origins of different types of games! • & don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more: https://www.instagram.com/peoplelikegames • https://www.twitter.com/peoplelikegames
7 minutes | Feb 11, 2022
the DEATH'S DOOR review
IN THE inaugural episode of the People Like Games Review series, Solo shares his thoughts on one of his personal favorite games of the year -- DEATH’S DOOR • the review doesn’t really have the traditional format but come thru to learn about how the game humanizes its bosses and is a lovely meditation on life, death, and balance • && don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! Instagram: https://www.instagram.com/peoplelikegames Twitter: https://www.twitter.com/peoplelikegames
3 minutes | Feb 2, 2022
a WHERE IN THE WORLD IS CARMEN SANDIEGO speed-run \\ a short history
ON THIS weeks episode of [speed-run], solo shares a quick and potentially informative history behind the educational mystery computer game of the 1990s -- WHERE IN THE WORLD IS CARMEN SANDIEGO • [speed-run] is a weekly series where Solo shares a short but relatively informative history on the origins of different types of games! • Be sure to subscribe to the People Like Games Youtube channel and hit that notification bell for more of the dopest content in gaming! | https://www.youtube.com/peoplelikegames
73 minutes | Feb 1, 2022
A Conversation with Rami Ismail // Co-Founder of Vlambeer Studio & Game Developer Ambassador
TO KICK off a new week of content, the friendos at People Like Games are excited to announce the the return of "A Conversation With!" || in our first conversation back, Solo had the very cool experience of speaking with industry legend RAMI ISMAIL. We got to talk about: • the intricacies of indie game development • how international gamers think outside the West • the abstract philosophy inherent to game dev • difficulties inherent in programming collision in games • what his personal favorite games are • and a whole lot more! ••• www.youtube.com/peoplelikegames 
COMPANY
About us Careers Stitcher Blog Help
AFFILIATES
Partner Portal Advertisers Podswag Stitcher Originals
Privacy Policy Terms of Service Do Not Sell My Personal Information
© Stitcher 2022