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RPG R&D

95 Episodes

68 minutes | May 25, 2023
RPG R&D Episode 94 - Derek Kamal
Craig Campbell, Jess Geyer, and Derek Kamal discuss GMing and neurodiversity as well as RPG design for neurodiversity.
56 minutes | May 13, 2023
RPG R&D Episode 93 - Joie Martin
Craig Campbell, Jess Geyer, and Joie Martin discuss using religion/spirituality as a GM and designing for religion/spirituality.
52 minutes | May 4, 2023
RPG R&D Episode 92 - DM Sarah
Craig Campbell, Jess Geyer, and DM Sarah discuss finding the fun in random tables as a GM and designing random tables.
61 minutes | Apr 27, 2023
RPG R&D Episode 91 - Alex Sprague
Craig Campbell, Jess Geyer, and Alex Sprague design the bones of an RPG in an hour.
54 minutes | Apr 20, 2023
RPG R&D Episode 90 - Sean Jaffe
Craig Campbell, Jess Geyer, and Sean Jaffe discuss GMing with vehicles and spaceships and designing for vehicles and spaceships.
61 minutes | Apr 6, 2023
RPG R&D Episode 89 - Simon McEntire
Craig Campbell, Jess Geyer, and Simon McEntire discuss using GMing animal companions and designing games with animal companions.
71 minutes | Mar 23, 2023
RPG R&D Episode 88 - Evan Torner
Craig Campbell, Jess Geyer, and Evan Torner discuss teaching a new system to players as a GM and the strengths and weaknesses of some well known RPG systems.
56 minutes | Mar 16, 2023
RPG R&D Episode 87 - Eddy Webb
Craig Campbell, Jess Geyer, and Eddy Webb discuss getting from vague campaign idea to full outline as a GM and getting from vague game idea to actual rules/setting outline as a designer.
56 minutes | Mar 3, 2023
RPG R&D Episode 86 - Michael Ross
Craig Campbell, Jess Geyer, and Michael Ross discuss handling players having narrative control and designing systems that give players narrative control.
66 minutes | Feb 23, 2023
RPG R&D Episode 85 - Sharang Biswas
Craig Campbell, Jess Geyer, and Sharang Biswas discuss keeping combat moving as a GM and designing the action economy for your game.
52 minutes | Feb 16, 2023
RPG R&D Episode 84 - Geoff Bottone
Craig Campbell, Jess Geyer, and Geoff Bottone discuss encouraging players to break away from cliches as a GM and breaking away from cliches as a designer.
59 minutes | Feb 10, 2023
RPG R&D Episode 83 - Starshine Scribbles
Craig Campbell, Jess Geyer, and Starshine Scribbles discuss GMing action and designing for action.
53 minutes | Feb 3, 2023
RPG R&D Episode 82 - Sebastian Yue
Craig Campbell, Jess Geyer, and Sebastian Yue discuss GMing players whose characters are high level and have many options and designing for such characters and analysis paralysis.
63 minutes | Jan 26, 2023
RPG R&D Episode 81 - Matthew Orr
Craig Campbell, Jess Geyer, and Matthew Orr discuss borrowing from other games while GMing and writing for supplements of other folks’ games.
60 minutes | Jan 20, 2023
RPG R&D Episode 80 - Liana MacKenzie
Craig Campbell, Jess Geyer, and Liana MacKenzie discuss running heists and designing for heists.
58 minutes | Jan 12, 2023
RPG R&D Episode 79 - Jason Pitre
Craig Campbell, Jess Geyer, and Jason Pitre discuss how what the GM focuses on tells the players about the game and what book presentation tells the reader about the game.
58 minutes | Dec 22, 2022
RPG R&D Episode 78 - Brennan Taylor
Craig Campbell, Jess Geyer, and Brennan Taylor discuss GMing to make social rolls engaging and designing for social goals and conflict.
61 minutes | Dec 15, 2022
RPG R&D Episode 77 - Viditya Voleti
Craig Campbell, Jess Geyer, and Viditya Voleti discuss GMing exploration-heavy sessions and designing for fun and engaging setting exploration.
55 minutes | Dec 9, 2022
RPG R&D Episode 76 - Geoffrey Golden
Craig Campbell, Jess Geyer, and Geoffrey Golden discuss GMing mini-games within your game and designing mini-games.
61 minutes | Nov 28, 2022
RPG R&D Episode 75 - Pete Petrusha
Craig Campbell, Jess Geyer, and Pete Petrusha discuss GMing anime style games and designing for anime style games.
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