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Level Up (Audio) - Channel 9

25 Episodes

56 minutes | Sep 4, 2018
DevGAMM 2018: BATTLETECH and Beyond. Fireside chat with Mitch Gitelman
DevGAMM 2018, SeattleEnjoy the insightful Q&A session with Mitch Gitelman, a 25 year veteran of game development and the President & Co-founder of Harebrained Schemes, and David Edery, the co-founder and CEO of Spry Fox. During the fireside chat, Mitch will reveal the story of Harebrained Schemes establishment.Before founding Harebrained Schemes in 2011 with his partner Jordan Weisman, Mitch was a founding member and Studio Head for Microsoft Games Studios and led the Xbox LIVE Arcade business in its heyday. He's produced, designed, and written many games in the BattleTech and Shadowrun universes and co-developed the Crimson Skies franchise with Weisman.David Edery is the co-founder and CEO of Spry Fox, the studio behind titles such as Alphabear, Triple Town, Steambirds, Bushido Bear, and Realm of the Mad God.
82 minutes | Sep 4, 2018
DevGAMM 2018: Discussion Panel: Current State of Funding and Investment in Game Industry
Make sure to attend the discussion panel featuring such experts as Jay Chi, Founding Partner, Makers Fund, Alexis Garavaryan, Founder and General Partner, Kowloon Nights, Rhys Dekle, Partner, Strategic Alternatives, Ilya Karpinsky, Director, Mail.Ru Group Ventures. They are going to share insights on the current state of investment and funding in the game industry.
2 minutes | Aug 30, 2018
Girls Make Games Camp 2018
Women in Gaming continues to grow our community through events such as the Girls Make Games camp.  We believe that these girls are the leaders of our future, will change the gaming industry, and that the world needs to hear their stories. We are so excited to have been able to host this incredible event that brought fun, education, and inspiration together.
45 minutes | Jul 11, 2018
Gaming and Disability Boot Camp 2018: Making Forza More Inclusive and Accessible
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, Bill Giese and Jon Knoles of Turn 10 Studios discuss their experience working on accessibility in the Forza franchise.
33 minutes | Jul 10, 2018
Gaming and Accessibility Boot Camp: Why Subtitles Matter More Than You Think
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, accessibility advocate Chris Robinson talks about his experiences. 
50 minutes | Jul 10, 2018
Gaming and Accessibility Boot Camp 2018: Stories from the Frontline
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, Mark Barlet from The AbleGamers Charity discusses his experience as an accessibility advocate. 
44 minutes | Jul 10, 2018
Gaming and Disability Boot Camp 2018: Design Best Practices for Core Accessibility Features
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, Tara Voelker of Mixer talks about the biggest items to focus on when designing a game. 
48 minutes | Jul 10, 2018
Gaming and Disability Boot Camp 2018: Blind Gaming in a Sighted World
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, accessibility advocate Brandon Cole talks about his experiences. 
65 minutes | Jul 10, 2018
Gaming and Disability Boot Camp 2018: A Fraught Love Letter to the Games Industry
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In this video, accessibility advocate Cherry Thompson talks about her experiences. 
36 minutes | Jul 10, 2018
Gaming and Disability Boot Camp 2018: A Moment in Game Accessibility
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face. In the first talk of 2018, Brannon Zahand of 343 Industries takes a look back at where the industry has come from with accessibility in gaming and discusses where we are headed.  
5 minutes | May 31, 2018
Gaming for Everyone: Women in Gaming GDC Feature
During the Women in Gaming Rally at GDC 2018 we caught up with Dana Christo, Associate Programmer at Bethesda, and talked about her experience as a woman in the gaming industry.
4 minutes | May 31, 2018
Gaming for Everyone: Latinx in Gaming GDC Feature
During the Latinx in Gaming reception at GDC 2018 we caught up with Edgar Serrano, Co-founder of Studio Lienzo in Mexico, and talked to him about his experience as a Latin American developer in the gaming industry.
5 minutes | May 31, 2018
Gaming for Everyone: LGBTQIA in Gaming GDC Feature
During the LGBTQIA in Gaming reception at GDC 2018 we caught up with Kate Craig, an Environment Artist at Fullbright, and talked to her about her experience as a lesbian in the gaming industry.
2 minutes | May 31, 2018
Gaming for Everyone: 1st Annual Gaming & Disability Community Reception at GDC (Descriptive Audio)
Xbox was proud to host the 1st annual Gaming & Disability Community Reception during GDC 2018. Find out what they shared about this inaugural event.
2 minutes | May 31, 2018
Gaming for Everyone: 1st Annual Gaming & Disability Community Reception at GDC
Xbox was proud to host the 1st annual Gaming & Disability Community Reception during GDC 2018. Find out what they shared about this inaugural event.
6 minutes | May 31, 2018
Gaming for Everyone: Blacks in Gaming GDC Feature
During the Blacks in Gaming Green Room at GDC 2018 we caught up with the children of Gerald A. Lawson, an influential figure in the history of gaming.
39 minutes | May 22, 2018
GAConf 2018: The CVAA and What it Means for Gaming Access
A talk at the 2018 Gaming Accessibility Conference by Karen Petlz Strauss from the Federal Communications Commission.
28 minutes | May 22, 2018
GAConf 2018: Ramping Up Accessibility
A talk at the 2018 Gaming Accessibility Conference by Karen Stevens from EA Sports.
40 minutes | May 22, 2018
GAConf 2018: Playing Mainstream Video Games Without Sight
A talk at the 2018 Gaming Accessibility Conference by SightlessKombat, an accessibility advocate.
34 minutes | May 22, 2018
GAConf 2018: Modern Game Accessibility. Changing Sympathy to Solution
A talk at the 2018 Gaming Accessibility Conference by Kevin Keeker from Playstation and Sam Thompson from Sony World Wide Studios.
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