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20 Episodes

37 minutes | Mar 2, 2017
Peter Sanderson Discusses Mothership – Tabletop Combat
https://ksr-video.imgix.net/projects/2449874/video-666105-h264_high.mp4 The instant I heard about Peter Sanderson’s new board game Mothership – Tabletop Combat, I knew I had to have him on the program as a guest.  A game that makes the following claim: “Mothership takes the best elements from dice combat games and blends this into an easy to pick up, unpredictable and enjoyable gaming [&hellip
47 minutes | Feb 19, 2017
Route 59’s Justin Kuiper Discusses Necrobarista
Justin Kuiper from Route 59 dropped by the podcast last week to talk about their upcoming title Necrobarista.  We chat about the iterative process involved with writing a game, and what potentially makes a visual novel more appealing than a traditional point-and-click adventure.  Necrobarista is certainly worth keeping an eye one.  The story is intriguing and the visuals [&hellip
26 minutes | Feb 9, 2017
Obsidian Entertainment’s Josh Sawyer Talks Pillars of Eternity II: Deadfire
I was thrilled to welcome Obsidian Entertainment’s Josh Sawyer back to the program to talk about the upcoming Pillars of Eternity II: Deadfire.  I am really eager to see all of the new features the team has planned for their first-ever (!) sequel, especially the improved interactivity with companions and the dynamic weather system.  I also can’t wait [&hellip
58 minutes | Jan 28, 2017
Matt Canei Discusses Hanako: Honor & Blade
I was thrilled to have a chance to speak to Matt Canei, Creative Director for the upcoming Hanako: Honor & Blade.   This was an extremely emotional interview as Matt talks about his deeply personal commitment to this game as a tribute to his mother.  I’m eager to try out the multiplayer combat, and I’m intrigued by the [&hellip
32 minutes | Oct 16, 2016
Breeze Grigas and Sarah Como From Zephyr Workshop Discuss A.E.G.I.S. – Combining Robot Strategy Game
https://ksr-video.imgix.net/projects/2647724/video-711558-h264_high.mp4 I was thrilled to have Breeze Grigas, the Director, Lead Artist, Design Lead, and Co-founder of Zephyr Workshop along with Sarah Como on the program to discuss A.E.G.I.S. – Combining Robot Strategy Game, published by Greenbrier Games and currently midway through it’s Kickstarter campaign.  Breeze and Sarah paint a fascinating picture of a fast playing, anime-inspired board game that needs your help [&hellip
43 minutes | Jun 22, 2016
Episode 175 – 2 Years Later
After an extremely long time away from the microphone and each other… Jeff and Luke return.  In this episode, Luke takes full responsibility for the break, but a lot has happened since his disappearing act. In this Episode Luke’s Reason Mason Sims Tournament Recap (Rocket League) E3 Recap Leave them Hungry! We are looking to [&hellip
33 minutes | Jun 1, 2016
Obsidian’s Brian Heins Talks Tyranny
I was honored to have the opportunity to speak with Obsidian Entertainment’s Project Director Brian Heins about the upcoming RPG Tyranny.  I was immediately intrigued by the concept that the forces of evil have taken over the world, and that your character is part of that force.  I look forward to Obsidian’s typical deft touch and nuanced storytelling when the [&hellip
28 minutes | May 18, 2016
Shelly Mazzanoble From Wizards of the Coast Talks Betrayal at House on the Hill: Widow’s Walk
Jeff was honored to host Shelly Mazzanoble, Associate Brand Manager for Wizards of the Coast and discuss the upcoming collaboration with Lone Shark Games  and Avalon Hill: Betrayal at House on the Hill: Widow’s Walk.  Shelly and Jeff have a great discussion about bringing an all-star team of designers and writers together to put this massive project together and do it [&hellip
11 minutes | Apr 30, 2016
PAX East 2016 Interview: Michael Block From Culture Shock Talks We Are Chicago
Jeff was honored to speak with Michael Block, the Founder of Culture Shock Games about the upcoming “first person narrative-driven adventure game” We Are Chicago.  During the course of this game, the player is “(thrown) into the life of Aaron who is only a week away from his high school graduation when suddenly his best friend Robert has [&hellip
7 minutes | Apr 30, 2016
PAX East 2016 Interview: Cesar Ramirez Molina From We The Force Talks Randall
We The Force Studios Founder Cesar Ramirez Molina talked to Jeff about the upcoming Metroidvania-like exploration title Randall.  The titular anti-hero has the unique ability “to control and play as every single character on screen, seamlessly swapping between them, exploiting every power that they have.”  It looks to be an extremely difficult title, so the hardcore [&hellip
17 minutes | Apr 30, 2016
PAX East 2016 Interview: The Behemoth’s John Baez Talks Pit People
The Behemoth’s Co-Founder John Baez brought Jeff into a comfortable booth, gave him some much needed water, and spent a LOT of his valuable showtime talking about the upcoming turn-based, co-op strategy title Pit People.  John also discusses The Behemoth’s signature styles of humor, art, and presentation, and why it’s so important that the company is and remains independent. [&hellip
9 minutes | Apr 30, 2016
PAX East 2016 Interview: Beta Dwarf’s Steffen Grønning Discusses Forced Showdown
Jeff was impressed by Beta Dwarf’s latest offering Forced Showdown last year at PAX East, but he wasn’t prepared for just how much better and more polished the game has become in a year.  Listen as he discusses the (now released) game with CEO and Game Director Steffen Grønning, and look for a full review VERY shortly.  It should [&hellip
10 minutes | Apr 30, 2016
PAX East 2016 Interview: Mischa Strecker From Black Forest Talks Rogue Stormers
Black Forest Games’ Product Manager Mischa Strecker graciously discussed the recently released Rogue Stormers with Jeff during the show.  The game is “a modernized Contra/Metal Slug mash-up with roguelike and RPG elements, crazy 3D graphics and co-op multiplayer for one to 4 players,” which should make you want to check it out on Steam now that it’s finally [&hellip
11 minutes | Apr 30, 2016
PAX East 2016 Interview: Garage 227’s Daniel Monestero Talks Shiny
Garage 227‘s Co-Founder Daniel Monastero spoke at length about their upcoming puzzle-platformer Shiny.  Jeff was quite taken with the character and level design and by the fact that the game focuses on exploration and saving your fellow robots, making it an excellent title for the whole family.  The main character is adorable, and Jeff can only [&hellip
5 minutes | Apr 29, 2016
PAX East 2016 Interview: Audrey Leprince From The Game Bakers Talks Furi
The always awesome Audrey Leprince from The Game Bakers joined Jeff in a discussion about Furi.  As you know, Jeff already spoke to Emeric Thoa about the game several months ago, but he wanted to finally see it in action as well as find out how Furi has evolved since last he talked to the team.  Audrey offered Jeff [&hellip
11 minutes | Apr 29, 2016
PAX East 2016 Interview: Jeremy Handel of Handelabra Games Discusses Sentinels of the Multiverse
Jeff began PAX East 2016 by speaking with Jeremy Handel, President of Handelabra Games about Sentinels of the Multiverse: The Videogame, specifically about the upcoming Season 2 Kickstarter.  Jeremy gave Jeff a lot of great information about where the series is headed, and the challenges of creating a digital adaptation of a beloved tabletop experience.  Go back the [&hellip
11 minutes | Apr 29, 2016
PAX East 2016 Interview – Bartosz Moskala and Jakub Rokosz Talk Seven: The Days Long Gone
Jeff had the privilege of speaking with IMGN.PRO Co-Owner Bartosz Moskala and Fool’s Theory Project Lead Jakub Rokosz about the upcoming “Thief-inspired, 3D isometric RPG,” Seven: The Days Long Gone.  He was intrigued to see how action, stealth, parkour, and open-world storytelling were combined in an isometric format, and says he can’t wait to try the finished product!  Look for more [&hellip
10 minutes | Apr 27, 2016
PAX East 2016 Interview – MADIBA Guillaume Olivier From Kiro’o Games Talks Aurion: Legacy of the Kori-Odan Interview
Jeff was thrilled to meet MADIBA Guillaume Olivier from Kiro’o Games and discuss the newly released action RPG Aurion: Legacy of the Kori-Odan.  The story behind the development of this title is fascinating and inspiring, and the game itself is receiving rave reviews on Steam.  Jeff will share his thoughts on this gorgeous title relatively soon.  
11 minutes | Apr 27, 2016
PAX East 2016 Interview: Octopus Tree’s Jeremy Zoss Talks Goliath
Jeff stopped by the Octopus Tree booth to check out the upcoming Goliath, a survival adventure where you need to construct giant robots in order to survive and complete missions.  While there, he had the chance to talk to Marketing Manager Jeremy Zoss about the development of this great looking title.  Jeff really liked the aesthetic, the [&hellip
7 minutes | Apr 27, 2016
PAX East 2016 Interview: Runic Games’ Allen Fong Discusses Hob
COO Allen Fong from Runic Games took time out his busy PAX schedule to talk to Jeff about the upcoming “vibrant, suspenseful action game,” Hob.  Withholding text and dialog allows stellar visuals and intriguing puzzles to tell the story at the player’s pace.  Hob already looks to be a winner, and was one of Jeff’s favorite titles during [&hellip
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