48 minutes | Oct 27, 2021

Whalenought Studios (Mechajammer) Developer Interview

In this week's developer Interview, Josh sits down with Joseph Williams of Whalenought Studios, one of the developers working on Mecha Jammer. They talked about the tough choices that games of this genre face with "save scumming," the importance of providing options for players to choose their own path in games.Unrelated to the game, they talk about how he and his partner deal with that "cabin fever" feeling you get when working from home. If you like what you hear be sure to follow Whalenought Studios and Mechajammer on Twitter and add the game to your Steam Wishlist.Links:Mechajammer Steam Page:https://store.steampowered.com/app/485400/Mechajammer/Whalenought Twitter:https://twitter.com/whalenoughtMechajammer Twitter:https://twitter.com/mechajammerIndie Pod Twitter:https://twitter.com/IndiePodIf you love Indie Games and want to stay informed, or better yet entertained, be sure to tune in each and every Friday for new episodes of Indie Pod. In which we run you through all the news surrounding the world of Indie Game Development, as well as check out Indies over on crowdfunding sites, answer your listener questions, and even interview a developer or two. So be sure to subscribe to Indie Pod: An Indie Games Podcast on your favorite listening platform. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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