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Heart of Adventure
95 minutes | 8 days ago
HoA Ep.23 - Initiation to the Sanction
After a long and tough battle deep in the heart of the Blackwolf Citadel, our party has 24 hours to solve the problem of Dipple and Angus' rotting condition. Angus and Thoradin both found leads to an odd colony of healers just a few miles down the mountain, and without much of a moment's hesitation, the party decided to follow the trail, desperate for aid from any lead. This led our heroes to a small cave, wherein they found an odd frog fellow who spoke surprisingly good Duckese. So good in fact that Shiek realized where she was, she had finally met a member of the secret organization she has been unwittingly chasing since those many months ago back in Drailea. Now it is just these people that will be her and her friend's saviors, but perhaps the party will need to be their's as well...
48 minutes | a month ago
HoA Ep.22 - The Damage Done
Mummys, Red Guard, and Spiders oh my! The party has narrowly escaped with their lives for a deadly fight between two powerful enemies all for... a rusty iron helmet? Is it all worth it as the party now suddenly realizes just how deadly the disease of Mummy Rot truly is, as they watch Dipple, Convel, and Angus deteriorate before their very eyes. The party must rush their decaying friends back up to the city above in hopes of finding someone, anyone who can help them before they turn to dust. But, perhaps help does not lie within the city of forge and steel, but outside in the nature around it where an unlikely ally may be found...
101 minutes | 2 months ago
HoA Ep.21 - An Ancient Altercation
Our heroes find themselves in the, recently apparent, ancient city of Blackwolf Citadel, which is home to, unusually, both Giants and Dwarves living in peace and harmony. This is all thanks, in part, to the founders of this great city who found the deep veins of gold believed to be non-existent beneath large chunks of fools gold. Our party has followed on the tail of a mysterious group of red armored soldiers bearing a red gemstone eye, similar to an "old friend" from back home... After navigating the dangerous dungeon made to honor and protect the tomb of the founders, the party has found the tomb itself ransacked and broken by these soldiers. In an effort to surprise their enemy before they have a chance to react, and after Angus seemingly failed to instill fear within their leader, Nimdioc chucked a fireball pearl from his necklace setting off an explosive chain of events they did not see coming!
66 minutes | 2 months ago
HoA Ep.20 - The Tomb of the Founders
Hot off the escape from the Iron empire our heroes find themselves in a new land altogether. After entering the city of the Blackwolf Citadel some of our party entered themselves into a light-hearted drinking contest, while the others sat by and laughed as they failed. To make up for his failure Angus started playing dice games which was Nimdioc's idea, Dipple... went to sleep which was Sheik's idea, and Thoradin got in a fight. After a few rounds of bets Nimdioc, Angus, and Convel followed Thoradin to the Fists Gold where he single-handedly beat a stone giant while remaining completely unscathed. The arena paid out big for himself and his party, but as they made their way back to the inn where their friends lay waiting for them, they noticed some odd soldiers in red armor. Each adorned with a red gemstone over their left eye, a reminder of an old "friend" of theirs, one whom they are finding themselves increasingly at odds against.
64 minutes | 3 months ago
HoA Ep.19 - Blackwolf Citadel
The party has escaped the Iron Empire and made their way across the ocean along a long and arduous journey to the Sunless Dominion. Along their journey they discovered they were being watched, which was quickly dealt with by Shiek's masterful understanding of the arcane, Nimdioc gained a better understanding of his connection to the Shadowfell, Thoradin meditated on himself and his past, Angus worked on creating his first-ever stick of Dwarvenite, and Dipple took her first picture! Much has occurred, but much more is to come now that they are tailing the last known lead of the book of power called the Weapons Securitas in the mountain city of Blackwolf Citadel.
63 minutes | 3 months ago
HoA Ep.18 - Escaping the Iron Grip
Our party has miraculously secured the "favor" of the Emperor in that he has decided not to instantly kill them, only to force them into exile of his kingdom and tell every guard in every town what they look like and to kill them on sight. So the party made their way out of Draconhollow northward to meet with the Boar's End ship at the nearest port town. During this trek, they encountered a heavy blizzard, and an old friend... of sorts. After settling an old feud, the party arrived at Arborend where their ship lay just on the opposite side, waiting peacefully in its port, with a city full of guards between them and freedom. And they still have the long journey ahead of them once they reach the ship to make their way to the Sunless Dominion and the rumored last sighting of the Weapons Securitas, one of the three ancient relic-tomes of power.
63 minutes | 4 months ago
HoA Ep.17 - The Unluck of the Duck
It has been a long and hard few days. From fighting one dragon to nearly dying to another, it was only thanks to the silver tongue of Angus Dusklin that the party still stands. However, they shall not continue standing in the Iron Empire. The party must now make their way out of the empire and towards their next lead to stopping Theodosin and The Incomparable Witness. They now head to a small port town to meet back up with The Boar's End and make their way to the kingdom of the Sunless Dominion to hopefully find the next piece of this enormous puzzle.
51 minutes | 4 months ago
HoA Ep.16 - An Imperial Distraction
After a long journey north, the party has made their way into Draconhollow, the Dragon-proof city. An investigation ensued, Thoradin being distracted by a lovely blacksmith lady, let his guard down. And she guided the party deep into the city, into the mines, pointing out all of the damage the "dragon" had caused. It was there that she revealed her true intentions, though the party knew not who she was. She revealed that she had faked all of the damage and now has seen their usefulness come to an end. She then summoned an ACTUAL, adult, blue dragon into the mines where the party had to guide it, as safely as possible, out of the city and into a location where The Emporer was summoned. He then slew the dragon, and the party was left broken and battered, with one member fallen to the earth by a blast of lightning...
88 minutes | 5 months ago
HoA Ep.15 - The "Dragon-proof" City
Our party has begun their trek north to set right the mistakes made by Nimdioc's sister, the Platinum Syndicate, and themselves. They have been tasked with finding the whereabouts of a blue dragon that the Emperor swears he has no knowledge of, and yet is rumored to exist in the city of Draconhollow, the Dragon-proof City. On their way, the party encountered an odd geological site called The Floating Slab. It is an entire mountain floating about 40-50 feet off the ground, and its entire underside is filled with mushrooms, some inert, some magical, and some even more than that. What will our party find in this mystical place, and will they be able to help their new-found friends from a party of raiding orcs?
60 minutes | 6 months ago
HoA Ep.14 - Dealing with Dragons
Imprisoned! The Emperor of the Iron Empire has been made aware of a great treachery, but he does not know who to trust. One on hand, he has a crime syndicate he has relied on time and time again, and on the other, he has an adventuring party he has never met, from a land he cares little for. Meanwhile, the party sits in solitude, cramped into a cell to do as they wish for 3 long days. What antics could they come up with next? When will the Platinum Syndicate appear to "break the news"? And, how will they handle their dealings with the dragon after that is done?
50 minutes | 7 months ago
HoA Ep.13 - Dodging Bulettes
Our heroes find themselves at the mercy of many. On the run to make right the wrong they accidentally found themselves in, they race towards the capital city of the Iron Empire, Nettleguard. On their way, they discovered an ancient wizard's tower built out of clockwork pieces and parts that all seem to overlap and work in mysterious magical ways. In the tower, they became aware that this is where the portal they sought is located, and after solving the tower-keeper's puzzle they were granted entry to a seemingly bottomless pit where this portal should be. But it's dark down there, and it sure looks like a long... long fall...
61 minutes | 7 months ago
HoA Ep.12 - A Clockwork Problem
The party find themselves at a crossroads. The beholder who attempted to steal the Idol lay slain at their feet, but the Idol is gone... The Platinum Syndicate is hot on their tail having threatened to inform the Emperor Dragon of the party's "treachery" against him. They must find a quick way to get to the Emperor before the Syndicate can lie to the dragon about what has truly occurred. So, it is now a race against the clock to find some form of rapid transportation, and the answer may come from someone a bit unexpected...
58 minutes | 8 months ago
HoA Ep.11 - Beauty in the Eye-dol
After a long time apart the party has finally reunited. After dealing with a (not so) surprise wyvern, gathering what riches they could from the bottom of the bay, speaking to a reoccuring red gem, shopping around town, visiting the good doctor, and digging up a questionable body... there are still so many decisions to be made, and so many questions to be answered. However, for now, Nimdioc is on his way to Marty's Restaurant to speak with his sister, Konala, about what has happened, and what is to come for her, the Platinum Syndicate, and our five heroes.
88 minutes | 8 months ago
HoA Ep.10 - Sunken Treasure
A stand-off of 3 fronts. The party is left with the Platinum Syndicate on one-side and the local militia on the other. The mystery has been solved, the problem cured. But, who will the party side with? Nimdioc's sister and sinister crime syndicate, or their new friend Oliver and the local militia forces. Certainly a decision will be made, but either way... wait... what happened to that Wyvern?
66 minutes | 9 months ago
HoA Ep.9 - Rhyme and Reason
The party is nearly back together! Nimdioc is on his way to the ships to meet with the other three, and Thoradin is skulking his way through the network of tunnels as he does his best to free the innocent dock workers of this horrible cell they find themselves in. Meanwhile, the other members of the party must decide what to do with this odd statue, and while they're at it, what to do with these ships.
81 minutes | 9 months ago
HoA Ep.8 - Down the Water Hole
It is dusk and Angus, Dipple, and Shiek join Oliver on the docks at their pre-determined meeting time, but as they look around Thoradin and Nimdioc are nowhere to be found. Thoradin is down deep beneath the lighthouse in the old dwarven tunnels, biting off more than he can probably chew as a magic note flutters before him. Meanwhile Nimdioc is falling down a raging dark waterfall within the mirror plane of the Shadowfell. Could things get any worse? Will they somehow make their way out? And who is this mysterious female assassin Nimdioc is so set on catching?
56 minutes | 10 months ago
HoA Ep.7 - Artists, Anvils, and Assassins
The group has uncovered a massive secret in regards to the Ghost Ships case, and their master detective, Oliver Ainsworth, has asked for their aid in following the varied leads he has found so that he can piece together the clues and crack this case wide open. But, what other mysteries will unfold as the party starts to uncover more and more about these dangerous docks? Will they be safe, or will the "ghosts" come to get them?
58 minutes | 10 months ago
HoA Ep.6 - Mystery on the Docks
The party has made their way across the Moonwake Sea, meeting a burning capital ship and some unsavory enemies along the way, to the country of Mystosia in the city of Steepwater. They have been tasked with meeting a detective at his home at 221R Raker St to look into a series of mysterious "ghost ships" that enter the harbor every so often. What will the party discover behind this enigma and who will they trust on this new continent of adventure?
54 minutes | a year ago
HoA Ep.5 - Pharmacies and Fireworks
The party has successfully saved the city from its mind control! Breaking lantern after lantern their battle ended with the flaming wreck of an earth mote tower, and the death of the sorcerer Gelder. But this victory was soon overshadowed by the fall of their dear friend Dipple. The party now rushes her back to town to heal her beyond the limits of their own magic and potions, and after back to the inn to prepare for a royal celebration hosted by King Brumby himself.
119 minutes | a year ago
HoA Ep.4 - The Siege of Daersound
Our heroes managed to make their escape, but now with dire information in hand and their enemy on the run with an immense amount of power they have been forced to go into hiding. But now our heroes, Clyde, and Wilbur must devise a plan to save the city of Daersound from the clutches of the evil mind-meddling sorcerer, Gelder and his legion of brainwashed commoners.
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