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68 minutes | May 23, 2022
Exfanguination #1: Bittens
During the 1980s, newly turned vampires in the small town of Pitchwood, California are tasked with robbing a blood bank for their broodmaster. But before they do anything else, the bittens, Dirge Tempo and Cameron “Cam” Clinton, must go out into the night to feed on their own for the very first time.
65 minutes | May 2, 2022
NUKED! #6: Portal Pokey
Facing off against a huge, enraged dog-man, Honcho and Mr. Pickle make full use of their assorted arsenal and accumulated mutations. Leaving the lower level in flames, the scrappers return to the “ring room” and experiment with the interdimensional portal. After a sensible plea from Dennis, the two focus their attention back on what could be the ultimate scrap reward, if they could only get it back to Boomtown. [To check out our Cape City episodes, listen to Everyone is John 1-2 and Prowlers & Paragons 1-3. For Gonen's World, listen to The Black Hack [100th Episode Special].]
61 minutes | Apr 25, 2022
NUKED! #5: Bad Doggy
Dennis and Honcho continue to explore Bane Labs, attempting to make sense of the strange technology they encounter. After finally taking the elevator down, the adventurers come across a curious scene and decide they just can’t let sleeping dogs lie.
62 minutes | Apr 18, 2022
NUKED! #4: Access Denied
The Boomtown scrappers scope out the Bane Labs building and eventually, with help from a mutation, find a way inside. There, they discover giant, bewildering machinery and disturbing secrets. Dennis smokes cigarettes while Honcho searches for a keycard requested by a talking elevator.
65 minutes | Apr 11, 2022
NUKED! #3: Maggie’s
Honcho Pi and Mr. Pickle arrive at Maggie’s hotel, questioning the owner and an ex-soldier, as well as bargaining for the cigarettes in the machine sitting in the foyer. After spending the rest of the evening munching on Chubby Chodes, the scrappers check out the next morning, searching for a man they’ve briefly encountered before.
68 minutes | Apr 4, 2022
NUKED! #2: Chuck a Chode
Exploring the flying saucer-shaped Bane Center, Dennis and Honcho are pleasantly surprised at what they discover. Following up on info they received, they turn their attention to an old police station, guarded by a security bot. On the way, they decide to check out the ruins of a legendary hotdog restaurant. Finally reaching the station, the scrappers are forced to turn to recklessness after tactics fail.
69 minutes | Mar 28, 2022
NUKED! #1: The Robut Agenda
In a post-apocalyptic settlement called Boomtown, two men decide to test their luck by venturing into the radioactive wastes beyond their home in search of precious scrap. After bidding farewell to their neighbors, the aging Dennis Pickle and his adult ward, Honcho, set off to a ruined city, unsure if they’ll ever return.
65 minutes | Mar 14, 2022
Sexy Battle Wizards #3: Montserrat Most Foul
Having dealt with the imperial battle-blimps, Agony and Salami reach the Caribbean island of Montserrat and question the villagers while undercover as ordinary sexy travelers. After hearing tales of strange goings-on at an observatory, the SBWs ascend the slopes of a volcano and face-off with hundreds of rogue automatons, the mysterious Flavius Dio, and the mustachioed Septimus Foul himself.
60 minutes | Mar 7, 2022
Sexy Battle Wizards #2: Hot Buns
Agony and Salami enter the Tower of the Imperial Sorceress with the intent of studying Septimus Foul’s captured automaton. After an epically sexy battle, the wizards steer their castle toward an island that may hold the clue to Foul’s whereabouts. Before they reach their destination, however, Lucretia Salacious enacts her revenge.
62 minutes | Feb 28, 2022
Sexy Battle Wizards #1: Light and Shadow
As members of the College Errant, Salami Razzmatazz and Agony Cataclysm roam the world in their flying castle performing heroic deeds. When Septimus Foul, the arch-villain and former member of the College Errant, escapes from a penitentiary, the sexy battle wizards are on the case.
58 minutes | Feb 14, 2022
Quest #3: Hammer Time
With the Trickster’s tower looming before them, the wandering adventurers must find a way to deal with the giant eagle blocking their path. Afterwards, within the unexpected interior of the tower, the stage is set for their final challenge, and the Trickster lives up to his namesake.
58 minutes | Feb 7, 2022
Quest #2: Treefolk
Inside Mischief Mountain, Sir Han, Numinous, and Billy, make their way across deep chasms, while enduring swarms of bats. Once outside again, the adventurers encounter both friendly and unfriendly forest creatures, eventually finding their way forward thwarted by a massive, winged beast.
56 minutes | Jan 31, 2022
Quest #1: They Belong in a Museum
When Sir Han Duran, a righteous Invoker, and Numinous Glaux, a timid Magician, follow a mysterious treasure map, it leads them to Treasure Town, a small and seemingly idyllic village. The traveling companions soon meet a woman named Fiona Fairweather who invites them to take part in the Trickster’s Test, a game that, if successful, will reward each of them with an item from the town’s museum. Their first challenge is to solve a series of riddles given by a talking door.
82 minutes | Jan 17, 2022
GURPS Cyberpunk #3: Violence in the Stream
Exploring Dr. Say’s apartment, Harmony and Dex find someone hiding. After getting their biggest lead so far, the sleuths deliberate their next move: infiltrating an exclusive club called the Suicide A-Go-Go Bowl. They decide to pose as musicians, but getting in is just the beginning. If they want to save Trinity, the duo must perform in perfect...harmony.
62 minutes | Jan 10, 2022
GURPS Cyberpunk #2: Dickshot
Leaving Triple G’s office, Dex and Harmony head back to Chinatown and speak with Johnny Tong. The Triad member refers them to a doctor who lives in the Gorky Heights neighborhood. Just as the two PIs are taking the elevator up to the midlevel, Harmony’s stalker, Jackson Mummy, finally makes a move.
60 minutes | Jan 3, 2022
GURPS Cyberpunk #1: G-Spot
In the Underbelly of Upper Midwest Metroplex, a brooding PI named Dexter “Dex” Farley drinks alone at a back-alley Chinatown bar when a beautiful blonde walks in. Her name is Harmony Valentine, and she’s also a PI. They’ve never gotten along, but Harmony is desperate. A woman they both care about is missing, and partnering up presents the best chance of finding her. Together, they’ll have to navigate a tangled web of clues in a tangled web of a city, facing violent obstacles at every turn.
55 minutes | Nov 29, 2021
SPIRIT #3: Born to Be Wild
A series of desperate actions leads to Bing and Bart stealing a Jupiter Springs Brewing Company 18-wheeler with a potential bigfoot in the back and finding themselves in the same dicey situation as their first scene. What happens next will go down as Jupiter Springs legend and forever be imprinted on the minds of all who witnessed it.
63 minutes | Nov 22, 2021
SPIRIT #2: 1945
Bing and Bart decide to scope out the Jupiter Springs Brewing Company brewery before eventually making their way inside. After luckily getting through a locked door in the interior, they search for any clues hinting at the presence of a bigfoot, living or dead. As the investigators near the loading dock, they almost run into someone coming up the stairs, and he has an eerily familiar face.
61 minutes | Nov 15, 2021
SPIRIT #1: Bigfoot‘s Penis
It’s the early 1970s. Cryptozoologist Bart Garfinkle and gonzo journalist Bing Kingsley are pulled over by police while driving a brewing company truck, only to find themselves later confronted by a biker gang as well. Something roars from the back of the truck. To find out how they got there, a flashback begins the story at a bowling alley in Jupiter Springs, California.
188 minutes | Nov 1, 2021
The Black Hack (100th Episode Special): Gonen‘s World
It’s Queen Farin Bachknife-Orijiabi’s birthday, and among the guests attending the celebration at the royal palace in Highseat are an adventurer-turned-courtier named Nicholas Corso and a tiny, talkative thief from the future named Marm Goodwill. When the good queen is informed of a coup in the kingdom of Blackpool by the newcomer Lord Bane, she decides to strap on her old adventuring armor and handle matters herself. She brings Corso and Marm along with her, and together they begin a risky airship voyage to Blackpool’s capital, Col Sador. Only after bloody battles with ruthless sky pirates and barbaric dogmen does the party learn of Bane’s true intentions - a plot that would see reality sucked out of existence. With the fate of Gonen’s World resting on their shoulders, the heroes’ only option is to infiltrate the Black Castle and stop Bane before it’s too late.
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