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Dungeons 'n Dagons
211 minutes | Jun 19, 2021
Assault on Firefinger - D&D: Fellowship of Steel (#22)
Braving the jungles of Chult once more, the party becomes entangled with a vicious tribe of Pterafolk.
256 minutes | Jun 19, 2021
Dead Light - Call of Cthulhu: Curse of the Pharaoh (#3)
Still shaken from the terrifying events at Arkham Museum, the investigators receive a lead from out of town. But as they set out for a long drive into a stormy night, things are set to once again go horribly wrong.
204 minutes | Jun 11, 2021
Mysteries of Mezro Part 3 - D&D: Fellowship of Steel (#21)
Finally ready to enter the Temple of Ubtao, the party faces near death in order to learn about the origin of the Death Curse.
161 minutes | Jun 4, 2021
Mysteries of Mezro Part 2 - D&D: Fellowship of Steel (#20)
Continuing their exploration of Mezro, the heroes uncover revelations about the Soulmonger that raise the stakes beyond anything they could have imagined.
176 minutes | Jun 4, 2021
Idol of Thoth - Call of Cthulhu: Curse of the Pharaoh (#2)
Two months after the horrifying events in Ross' Corners, the group reunites to investigate the mystifying theft of an ancient Egyptian artifact.
181 minutes | May 28, 2021
Mysteries of Mezro - D&D: Fellowship of Steel (#19)
After a perilous journey, the party have arrived at the Lost City of Mezro. But what price will they have to pay for answers?
229 minutes | May 17, 2021
Edge of Darkness - Call of Cthulhu: Curse of the Pharaoh (#1)
In March of 1924, a group of ordinary people are brought together by the dying wish of an old friend, Rupert Merriweather. Duty bound to fulfil what at first seems like nothing more than an innocent request, a new cast of characters are soon thrust into the terrifying world of Lovecraftian horror as a new Call of Cthulhu campaign begins.
237 minutes | May 13, 2021
Journey to the Lost City - D&D: Fellowship of Steel (#18)
All geared up for an expedition into the exotic land of Chult, the heroes begin their journey to the Lost City of Mezro where answers about the Death Curse await.
222 minutes | Apr 29, 2021
The Local Flavour - D&D: Fellowship of Steel (#17)
Making landfall in the exotic Port Nyanzaru, the party seek an audience with the merchant princes of Chult and get involved in a local pastime.
191 minutes | Apr 22, 2021
Across the Ocean! - D&D: Fellowship of Steel (#16)
As spring returns to Waterdeep, our newly minted heroes are contacted by the Fellowship of Steel with a new call to adventure. Moving on from Waterdeep: Dragon Heist, this is the first episode of our Tomb of Annihilation arc. Join the party as they journey to the distant jungles of Chult, where something has gone terribly wrong.
225 minutes | Apr 15, 2021
The Dragon Heist - D&D: Fellowship of Steel (#15)
With a hoard of half a million gold hanging in the balance, the party brave the dangers of the Vault of Dragons in a race for the ultimate prize.
211 minutes | Apr 8, 2021
Untold Riches - D&D: Fellowship of Steel (#14)
After months of adventuring, the party finally holds the Stone of Golorr - the key to an unimaginable fortune. But as they venture into the Vault of Dragons, their enemies have one last desperate plan up their sleeves.
310 minutes | Mar 26, 2021
Music of the Spheres Part 2 - Call of Cthulhu: Delta Green (#5.2)
Having uncovered a horrific threat in Hayden, Nebraska, the agents must race against time to stop the summoning of Ghroth, the Harbinger This is the second half of the scenario, postponed last session after Liam took ill during the stream.
164 minutes | Mar 26, 2021
Into Xanathar's Lair Part 2 - D&D: Fellowship of Steel
Continuing their infiltration of Xanathar's lair, the party have no idea of the terrible danger that awaits them.
201 minutes | Mar 18, 2021
Into Xanathar's Lair - D&D: Fellowship of Steel
The time has come for the party to infiltrate Xanathar's lair and steal back the Stone of Golorr. Outmatched and outnumbered, they will have to rely on their smarts and luck to survive.
220 minutes | Mar 12, 2021
Music of the Spheres - Call of Cthulhu: Delta Green (#5.1)
Six months after the explosive events in Colorado, Delta Green assembles once more to investigate a cosmic radio signal that may mean the end of humanity itself. While we originally intended for this to be a full episode we had to end on a cliffhanger as Liam took ill during the stream. The remainder of the scenario will commence in Episode 5.2.
231 minutes | Mar 12, 2021
In The (Glass) Eye of the Beholder - D&D: Fellowship of Steel
Having been beaten to the Stone of Golorr by the Xanathar Guild, the heroes must track down a gang of Zhentarim thugs in possession of a glass beholder eye - the key that will grant them access to Xanathar's lair.
248 minutes | Mar 4, 2021
The Chase is On! - D&D: Fellowship of Steel
Autumn comes to Waterdeep, and with it comes a renewed interest in the Stone of Golorr. Will the party be able to beat both the Zhentarim and the Xanathar Guild and emerge victorious?
282 minutes | Feb 26, 2021
The Source and the End - Call of Cthulhu: Delta Green (#4)
When Delta Green receives a distress call from a veteran agent, the players are sent in to investigate. This leads them to the isolated mining town of Hillstrom, Colorado, where something has gone horribly wrong.
245 minutes | Feb 25, 2021
It's a Zoo In There! Part 2 - D&D: Fellowship of Steel
Having sneaked, talked and fought their way through the grounds of the Waterdeep Zoo, the party are finally ready to enter the Visitor's Center and confront the source of the disturbance.
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