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23 minutes | Mar 28, 2016
Ep.022 — Oxenfree
Teenagers can be cruel. Teenagers can be kind. Teenagers do a lot of things. They're also, apparently, pretty good at navigating inter-dimensional rifts and the unfinished business of troublesome Radio Ghosts. Sound interesting? Yeah, Oxenfree rules. Hear us talk about it, right up there. By clicking play. We promise you won't be mad. And if you are, that's your deal. You do you, and if "you" is "mad," then own it.Get Oxenfree here, if you haven't already. Follow us on Twitter. Or iTunes. Or both.
21 minutes | Mar 15, 2016
Ep.021 — 80 Days
Matt and David tackle a Herculean task: traveling around the world in under eighty calendar days. It's not easy. In fact, this game is pretty difficult. But it's challenging in a stimulating, exciting way. The question is: does David even like it? That's what you'll find out. Get in here and listen, bud. Get in here.We've got a Twitter, an iTunes, a Stitcher, all that stuff. Subscribe. Rate. Review. Take action. Tell us what you think. Especially on Twitter. Might as well start becoming our friend. We're fun, darn it.
25 minutes | Feb 22, 2016
Ep.020 — Firewatch
This week, Matt and David played the long-anticipated and already-quite-discussed Firewatch. I'm sure you've already heard of it, and if you haven't, then you should probably find a more reputable and attractive news source. But hey. Either way, we're glad you're here, and we're glad you're listening. This game's about radios, about relationships, about sadness, about mental states, and maybe even about the modern appeal of polyamory. Yeah. It's about a lot. Because it's about a couple really complex humans talking to each other in the wilderness.If you want to play Firewatch, you sure can. It's right here. Subscribe on iTunes. Do it. Follow us on Twitter. Really. Do it.
17 minutes | Nov 17, 2015
Ep.019 — Cibele
Matt and David play an autobiographical internet love story, complete with folders, selfies, and MMORPG romance. Matt even shares a couple similar personal experiences. Download Cibele here, if you're curious about this thing Nina Freeman has created.And be sure to play Undertale for the show on November 30th. You can get that on Steam, or at THIS WEBSITE. Subscribe on iTunes, you nerd. Or just follow us on Twitter.
21 minutes | Nov 3, 2015
Ep.018 — We Know the Devil
This is one of the first episodes where Matt and David truly disagree about something fundamental. We Know the Devil boasts a lot of things, but those things aren't everyone's cup of tea. Find out who doesn't like this game. FIND OUT BY LISTENING.Subscribe to us on iTunes, too. Why not? Or just hit up our Twitter.You can find We Know the Devil here, for the wonderful price of $6.66. I love that.
21 minutes | Oct 29, 2015
Ep.017 — SOMA
Jacob and David tackle Frictional's latest spook-em-up, just in time for Halloween. I think my least favorite thing about Halloween these days is how many really, really, really good horror games there are. SOMA stood out, both in the realms of newness and narrative. Listen, if you've played. Or if you haven't, go GET IT. Follow us on Twitter, subscribe on iTunes, and get out there and enjoy the World's Greatest Holiday.
13 minutes | Oct 12, 2015
Ep.016 — Equinox
Equinox is a game with colors, shapes, running, jumping, and music. In other words, it's like nothing you've ever seen before.Matt and David play this beautiful little thing, that's honestly worth exploring simply for the tunes. There are some legitimate things happening in the soundtrack. Some delicious and important things.Go get Equinox, and play it. Subscribe to our show on iTunes, because that's the right thing to do and you'll be cool, trust me, everyone will think you are cool, like, so cool, all true no lies.
18 minutes | Sep 29, 2015
Ep.015 — Trawl
Well hello, friends. Seems we meet again. It's Matt and David time this week, and they played Trawl. They did it. Trawl is an enjoyably surreal game, complete with writing exercises. Yeah. You're actually going to be writing on what seems to be the best virtual typewriter in existence. Don't believe me? Try it.Try Trawl. Subscribe on iTunes, if that's your thing. Follow us on Twitter, if that's another one of your things. You can choose, or do both. We'd love both. Mostly, we'd love your participation. If you've been listening to Clubbin' for a while, start commenting. This show will only get better the more people that engage the content. Let's get this thing really rolling.
22 minutes | Sep 14, 2015
Ep.014 — Blues and Bullets
Matt and David take on one of the more intriguing point-and-click black-and-white noir-em-ups in recent memory. The game does lots of things. Are they good things? Well, listen, you bimbo.I'm sorry I said that.Get Blues and Bullets here, if that's your thing. Follow us on iTunes, Stitcher, Twitter, or just This RSS Feed Right Here.And if you're into it, play Trawl for our September 28th episode. I'm already excited.
23 minutes | Sep 7, 2015
Ep.013 — Rocket League
The over-saturated world of multiplayer gaming can be tricky to wade through. Fortunately, Rocket League has snuck into pretty much every household. I mean, you've probably heard of it. You haven't? Boost-propelled cars playing soccer. Kind of. It's like that. Kind of. David and Joshua are here to pick apart what makes Rocket League so interesting. Want to listen on iTunes? You can. And should. Leave us a review, too. Because you're worth it. Wait. Do you prefer Stitcher? I bet you do. Good news. We're there, too.And we're on Twitter. We're everywhere.
15 minutes | Aug 31, 2015
Ep.012 — Grow Home
The first chapter of the Perennial New York Times Bestseller David's Gaming Desires is basically all about being a tiny, scientific robot. And that's really what Grow Home is all about. Spoilers: David likes it. Spoilers again: Matt also likes it. Another spoiler, I guess: we talk about Grow Home for fifteen minutes.Talking points: the simplicity and focus of Reflections' masterful climbing mechanics, natural animation styles, and Christian Bale's beautiful body.Subscribe on iTunes, you weirdo. And go get Grow Home.
12 minutes | Aug 17, 2015
Ep.011 — Tonight You Die
It's spooky. Then it's terrifying. Then it's over.Duende Games' Tonight You Die was truly a horrifying experience, but it didn't last long enough to ruin either of us. The sound design is just wonderful in its manipulative glory. I want you to play it, and you can. For free.But I also want you to listen to this episode. Or just subscribe on iTunes, and cut out the middle man. Me. Cut me out. Stop reading these summaries, and just subscribe on iTunes. Oh, and if you're a real Cool Human, you'll write a review. So nice. So cool.WE'RE ON TWITTER ALSO.
18 minutes | Aug 3, 2015
Ep.010 — Her Story
Sometimes, a game breaks a mold in a way you didn't think possible. Her Story did that for us. Have you played yet? If so, come listen. If not, listen anyway. It's a spoiler-free episode. Perhaps it will inspire you to play. Who knows.Check out Her Story on Steam, subscribe to our show on iTunes, and maybe even write a review or something. Let us know what you think!
14 minutes | Jul 20, 2015
Ep.009 — Dolly
Matt and David take on one of the most visually stunning games in recent collective memory. I mean, Dolly is gorgeous. We were both blown away.Is there more than visual experimentation here? Let's find out. Well, you should find out, by listening. Subscribe to our show on iTunes, because that's the best thing to do in the whole wide world. Review it, too. I know you've listened. We see the stats. And come join the discussion on twitter. That's also where we announce our upcoming schedule. Which is neat.PLAY DOLLY. DO IT.
25 minutes | Jul 7, 2015
Ep.008 — This War of Mine
David finally replaces Terrible Matt with Wonderful Tanya. Yep, it's Tanya, from #ineeddiversegames, and she's here to drop some sweet nuggets of wisdom about David's favorite game of 2014. Have you played it? Golly, I bet you have. If not, there are plenty of reasons in this podcast. Listen if you've played. Listen if you haven't. Subscribe to us either way. Oh, and here's next week's game. It's called Dolly, by blakemwood. Get it. Play it. We'll be talking about it on July 20th.
19 minutes | Jun 22, 2015
Ep.007 — Epanalepsis
Sometimes, a game fits too well into your interest bracket. I read the Steam description of Cameron Kunzleman's Epanalepsis as the opening to this week's show, and as you can see, it sounds amazing. I'm just going to leave it at that for now.Listen, comment, subscribe, rate us on iTunes. We're not going to become the number one gaming show in the entire literal galaxy if you don't review us. But, seriously, It does help us feel great, and it helps others notice us. That's always cool.
18 minutes | Jun 8, 2015
Ep.006 — Three Fourths Home
Matt, David, and Steve tackle Zachery Sandford's interesting driving / phone talking / relationship management entertainment object. Is it a game? Yeah, probably. But we'll address that. Is it good? Yeah, probably. And we talk about that, too.Hey. We're @plus10clubbin. Come join the discussion on Twitter. Oh, and subscribe on iTunes. Give us a review. Support the stuff you care about. You can swoop up the extended edition of Three Fourths Home from our friends at Green Man Gaming. In two weeks, we'll be talking about Epanalepsis, a game by Cameron Kunzelman.
19 minutes | May 27, 2015
Ep.005 — White Night
The gang plays a spooky and stimulating game this week. Lots of contrast, metaphor, mechanical tricks, and camera angle discussions. The game is called White Night. Play it before you listen. Play it after you listen. Or don't play it, and listen anyway. Subscribe on iTunes, too. Really. Do it.
18 minutes | May 12, 2015
Ep.004 — Gardenarium
Matt and David take on Gardenarium in this week's Clubbin', where we basically talk metaphors and confusing — but ultimately illuminating — game mechanics. This game is a discussion-generating trip, and you should get in on it.Get the game here. Subscribe on iTunes, too. Really. Do it.
18 minutes | Apr 27, 2015
Ep.003 — The Charnel House Trilogy
Jamison and David discuss Owl Cave's The Charnel House Trilogy, a mysterious horror game with more subtle horror than jump scares. Is this the sort of story that could only be told in an interactive medium? Let's talk.THAT MUSIC WAS . . . "Get So Nasty, You Nasty Club Guy," Clubbin' Dave. Clubbin' Dave's First Sweet Tunebag.Just subscribe to us on iTunes, you weirdo. Or, here's the raw feed, if you prefer a different RSS reader.
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