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StarfleetComms is a science fiction podcast and review site with a penchant for sharp delivery and critical observation. We talk about TV shows, films books and everything sci-fi related from the big names to the indie produced. Proudly broadcasting since 2010 we'd love you to join us and #staygeeky.
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StarfleetComms Podcast: S4E03 Star Wars Galaxies Emulator
4 days ago
Star Wars Galaxies: Emulator
This episode is a quick overview of the SWGEmu available over at www.swgemu.com where you can once again play Star Wars Galaxies while helping the project!
Hindsight is 20 20 so they say.
One of the biggest mistakes anyone can make is to be arrogant. It’s like the current 33rd-century world government who decry independent thought. Like King Canute, the government or the arrogant, cannot change the passage of history.
With that in mind, we’re looking at Star Wars Galaxies today. So in 2003 Lucas Arts and Sony Online Entertainment launched a Raph Koster game that was and is still unique. Star Wars Galaxies. At the time the game play and graphics were mind-blowing. So much so that people were boasting about how far they could turn the setting up on their machines, planned individual careers and pre-formed guilds ahead of the game’s launch. The hype generated was fanatical.
The game itself had its flaws though. Rubber banding was endemic, there were mistakes made with the TEF system that even Raph Koster couldn’t fully fix and the game itself was launched before it was complete. One notable absence from Star Wars Galaxies were Stars and Galaxies. On record, John Smedley has admitted that as a mistake and even though I personally want to punch the camera right now I don’t believe one man could have been responsible for the horror that was to follow.
It’s all history now, water under the bridge as they say but with jealous looks at other games such as World of Warcraft, a decision was made, based on no doubt on many recommendations, that the game had to change. Indeed, on Raph Kosters site, he reveals that some of the decisions could have been made using faulty data.
So, one week after The Trials of Obi-Wan expansion was released the poor Terran’s endured the utterly horrifying New Game Experience. Major changes included the reduction and simplification of professions, simplification of gameplay mechanics, and Jedi becoming a starting profession. This led to a number of players demanding their money back for the expansion. After a week or two of protests, Sony offered refunds to anyone who aske