Stitcher for Podcasts

Get the App Open App
Bummer! You're not a
Stitcher Premium subscriber yet.
Learn More
Start Free Trial
$4.99/Month after free trial
HELP

Show Info

Episode Info

Episode Info: Main Topic The two topics are Micro Conflict and Succession of power. Micro ConflictMicro Conflicts are up close and personal.  These are times where the stakes are not high, but are personal. You can look at individuals, towns, or other places or people with an emotional resonance to build this conflict up so that the stakes are never objectively huge but highlight character development through solving these seemingly “lesser” problems of the campaign world.    GuardaManger (Fantasy/The Extraordinary of the Ordinary) – Sometimes You Can’t Hit Them Until They Fall DownOverview It’s been a long time on the road and nothing is quite the same as shaking the dust off your boots at your favorite roadside tavern.  This one in particular has been a recurring favorite over the last few years, but The Rusty Ruler is a shell of itself when you get there, and it isn’t ready for you to enjoy yourself. The town has a new leader, you see.  These odd elections they favor in the Ghulla can change who is in charge without a death. You are now seeing the results of one of these elections. Your favorite barkeep is forlorn and sees the new taxes as stifling his business and when combined with the demonization of ale and meat it has been hard to turn a pretty penny of profit.  Can you help? What does it take to change the mind and heart of a town?  Who is this new leader and what drives him or her to outlaw and punish taverns and merriment? Can you sway a whole town back from the edge of the rather mundane abyss and help save your friend’s business? He’s offering you ale for life if you can pull it off. This campaign pushes a party out of what is the most common comfort zone – exploring and dungeoneering – and into municipal politics! The Who What and Where can all be handled with aplomb, but this is another campaign where the GM is able to set the pace well – FIrst you need to qualify to have a recall election of this Burgermeister and then you need to have the election itself, so the Players have the chance to learn what the platform was that drove the new meister to control and why people support it.  You could go with magical powers and demonic pacts, but it could be as simple as taxes to provide better infrastructure or a recoiling against one or two more violent overindulgences led to the lockdown of the tavern. Use the conflict of personalities and the tendency for the smallest of disagreements to balloon into the largest of feuds in a small town. Maybe it all comes back to an unpaid tab, a rough night, and a personal vendetta that will only be solved with violence … but more likely than not, there will be ballot box stuffing, GOTV campaigns, and promises of kickbacks to sway the locals to your side and maybe have a P.C. elected to be in charge. Zendead (Sci fi) – The Prism of PowerOverview The topic of how the two powers in this part of the world drew up the Game is something lost to time. B...
Read more »

Discover more stories like this.

Like Stitcher On Facebook

EMBED

Show Info

Episode Options

Listen Whenever

Similar Episodes

Related Episodes