About This Show
The SpectRoom brings you weekly sessions of insightful, honest and fun discussions with 3d artists, photographers, architects, software developers, content creators and creative professionals that will inspire you from all around the world. Created and hosted by 3d Architectural Visualization & Rendering Artist and Blogger Ronen Bekerman, he's on a mission to explore the creative minds of architectural visualization. Being ever curious about what it is we do, how we go about doing our work and why we do it in the first place! Ronen will try to find out the why, the how and the what of each of his guests.
Most Recent Episode
TSR 011: Six Degrees of Freedom (6DoF) and More with Lon Grohs from Chaos Group
Oct 5, 2017
On this week’s session, I’m joined by Lon Grohs from Chaos Group in Los Angeles. You probably know Lon from his days at Neoscape, but today he’s an integral member of the Chaos Group executive team — overseeing company strategy, brand, and founder of the Chaos Group Labs. On this session, we focus mainly on the six degrees of freedom in VR as well as upcoming projects that are cooking up in the Chaos Group Labs. He’ll be in attendance at the SOA Academy Day this weekend, 6-7 October 2017. Here is your chance to get to know a little more about Lon before then. Big News in VR We kick off this session with big news — Chaos Group just announced that they would be joining forces with Epic Games to make V-Ray for Unreal Engine. Lon says it’s been on their radar for awhile, and now it’s finally happening. The goal with this merger is to make the dream of seeing ArchViz projects in real-time a reality. Although a timeline isn’t in place yet, they’re working to create as many ways as possible to improve the AR and VR experience by building a bridge to the real-time engines their customers are using. Six Degrees of Freedom (6DoF) Lon also shares their plans to open up the doors to VR from three degrees to six degrees of freedom. Six degrees of freedom will give architects and their clients the ability to move around freely in their renderings. Lon calls this a “room scale” experience, and the most natural experience that you can have in a virtual space. He shares the technologies that will create the best VR experience, including Nozon and Lytro, and the differences between the two. Artist or Client — Who’s Using VR? In my experience, VR is more user-friendly for the artist than it is for the client. When I asked Lon who should expect to have the most significant experience with these technologies, he told me it is for everyone. From the artists and their team to the client presentations, their goal is to create a technology that can easily be used throughout the entire project. Although still in the experimental phases of creating the six degrees of freedom in every VR experience, Lon and his partners at Chaos Group are definitely well on their way to figuring it all out. We discuss the role that architectural education had in Lon’s career, upcoming projects, new technolog
Episodes of This Show
Sep 19, 2017
Sep 13, 2017
Sep 5, 2017
Aug 31, 2017
Rated 5 out of
Probably the best ArchViz podcasts I've heard
I'm not a big fan of podcasts, but this one just caught me. A straight forward and inspiring podcasts series with tons of value, I have already implemented some of the things discussed there. highly recommended.
Date published: 2017-08-17