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With my first company, when we were doing Facebook canvas games, we built our own game server backend on AWS. We thought that we knew what we were doing, but we had painful nights when servers were down and the bills from Amazon that were really hurting our bottom line as we scaled our game. Back then, there was no SaaS option for a game server, especially made for a free-to-play game.

I’m so happy to talk to day with James Gwertzman, the co-founder of PlayFab.

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