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Episode Info:

Nate, Sebastian, Ryan, and David sit down to talk about DIABLO, Blizzard Entertainment's action RPG that procedurally generates its dungeon and aims to entrench you in a cycle of sweet, sweet loot drops. We discuss "roguelikes," PC gaming in the late '90s, and whether Hell is actually Ryan's basement. 

 

SHOW NOTES:

GDC Post-Mortem on Diablo:

https://www.youtube.com/watch?v=VscdPA6sUkc

The original pitch document for the game:

http://www.graybeardgames.com/download/diablo_pitch.pdf

The game’s manual:

http://ftp.blizzard.com/pub/misc/Diablo.PDF

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