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Episode Info

Episode Info:

Alex and Daniel find out the mystery behind Nintendo’s weird face button layout, Alex finishes Hollow Knight, Daniel asks about Dead Cells, talk about the randomization of level design in games, Alex talks about fonts, industrial design, and urban planning, Daniel talks about Kingdom Hearts Birth By Sleep and Dream Drop Distance, talk about IGN’s Resident Evil 2 review foolishness, and Tales of Vesperia: Definitive Edition!

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