Innovation Ecosystem Podcast | Resources, Insights & Tools for Creating Space for Personal and Business Growth
About This Show
Join us, as we interview remarkable and thought-provoking guests about innovation, leadership and change in the world of business. Whether you are an executive or an intrapreneur, our objective is to help you and your organisation create an entrepreneurial culture, become more innovative, and better able to respond to change. We do this by deconstructing world-class performance from the arenas of business, academia, science and sports. Each week Mark Bidwell will bring you key insights, fresh perspectives, and proven tools you can use straight away to make you more successful professionally and personally. Full show notes available at InnovationEcosystem.com.
Most Recent Episode
054 - Back in the Game: EA's Near Death Experience with Andy Billings
6 days ago
In this episode, Andy Billings, Vice President of Profitable Creativity at Electronic Arts, joins us. Andy is co-founder of Electronic Arts University, an internship program for graduates to begin careers in gaming, and is also an Innovation Advisor for the think tank, Singularity University, as well as to some of the largest corporate organisations within the USA. What Was Covered How EA suffered a ‘near-death experience’ and rapid decline in profits through not responding fast enough to the digital gaming revolution and how the company used this experience to transform its culture, go to market approach and relationships with its gamers How the company categorises innovation in three ways - Incremental, Breakthrough, and Disruptive – to maximise return on the energy and creativity within its business How EA marries process, guidelines and practices with creativity to stay relevant in a rapidly evolving market where development cycles can be up to five years Key Takeaways and Learnings How embracing small ‘i’ / incremental innovation at the enterprise level can allow it to be part of the day to day operations of the organization and not just the responsibility of an R&D lab How EA transformed their customer relationship practices (what they call ‘Player First’) and how the results of these gamer interactions drive other core processes such as game release schedules