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Episode Info: In this episode, we discuss the psychological state of "Flow" and how it is relevant to both game players and game designers. We discuss what flow is, what flow is not, designing games through the lens of flow, and we discuss Counterstrike: Global Offensive with Alisen. We find out if my claim is true: 'If you can experience flow, you can enjoy any game." The episode's transcript and notes can be found at http://AtAHigherLevel.com
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