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Episode Info: Today’s guest is Chris Lucian, the Director of Software Development at Hunter Industries and co-founder of the mob programming movement! Chris is passionate about the advancement of software craftsmanship and machine learning. He seeks the continuous improvement of himself, his family, his company, and his community. He believes that we can explore the unexplored potential in all things when looking at our processes with automation and creativity in mind.   In this week’s episode, Chris joins Dan to discuss mob programming. He shares the origin story behind mob programming, what it is and how it is utilized and dispells some of the general misconceptions around it. Chris also highlights many of the key benefits of mob programming and explains some of the best practices!   Key Takeaways Key takeaways from the origin story behind mob programming: After getting hired into an organization he was shocked by how everybody was working separately in cubicles and soon developed mob programming After implementing mob programming, their quality went through the roof and their cycle time went from a year and a half to twice a day and they stopped getting bug reports from production What is mob programming? A software development approach where the whole team works on the same thing, at the same time, in the same space, and at the same computer This approach relies on face-to-face and side-by-side communication, team alignment, collaboration, and whole team involvement What are coding katas? The intentional practice of your coding craft Practicing together by writing code through games such as the Tic Tac Toe Game and the Bowling Game (linked below) Helps to build a habit or reflex out of coding Misconceptions around mob programming: When multiple people are working on a single piece workflow it will cost more for the company It is a waste of time to implement for the ‘simple stuff’ The benefits of mob programming: Paired programming helps mitigate risk from siloing and provides an increase in quality High-bandwidth learning The code moves all the time Really optimized for flow efficiency with less time being spent on waste activities like bug fixes Removing impediments becomes really fast A higher consciousness of experiments on the team to run about how to make things better and faster Mobbing on the simple stuff incentivizes programmers to make all that simple stuff go away permanently Physical cost-wise, four cubicles costs more than a single mobbing station with a high-end computer and two 80” screens Standup meetings become eliminated because the team is already aligned Group consciousness is constantly being developed Psychological safety and feedback becomes necessary through mob programming (which are critical components to a successful team) The codebase keeps moving forward and nothing gets in its way Mob programming best practices: Dedicated learning time Do frequent retrospectives Don’t just ‘try’ something; frame it as an exper...
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