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Episode Info: Ten Candles is a co-op tabletop RPG with a unique mechanic. Players sit around a table in the dark with ten candles lit in a circle. What's unique is that they blow out each candle and burn traits as they progress through the story. Stephen Dewey sat down (literally) with me after our actual play to talk all about the game and its design! The music you are hearing during this episode is Take It All by Brian Altano. You can find more of his work here! Listen Now  The Startup Gamers Podcast The Startup Gamers Podcast is a talk radio show from Tabletop Torch. It’s designed to give independent game designers invaluable information and insight into the design process while at the same time showcasing great new up-and-coming games! Ten Candles by Stephen Dewey https://www.youtube.com/watch?v=fX6wmXAqFNg [Tweet "I'm going to @TabletopTorch's Tabletop Designer Summit! Learn more tabletoptorch.com/ttdsummit"] From the Kickstarter: "This is no survival horror game, where the question is "will you die?" It's not about whether the characters fall to the darkness or emerge as survivors. There are no survivors. Not here. Instead, it provides the stage upon which you will act out the final moments in the lives of a group of people destined to die; to see them pushed to the very brink of terror, madness, and sorrow. It is a game of loss, yes, but it is also a game of hope. That hope will live on, even in the end. But hope can be lost when those who guard it are pushed to that edge. It is in those moments that the darkness around becomes the darknesswithin, and that is when They have truly won." Listen Now  Don't Miss Any Great Content! Join Our Weekly Newsletter!  Read more »

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