About This Show
A fortnightly look at some of the bigger issues in video gaming. Join Gianni Scott and Mitch as they sift through the news, and break apart the issues that matter to you, and featuring commentary, analysis and interviews with video game developers from across Australia and New Zealand.
Most Recent Episode
Episode 75- Interview with Anthony Sweet & Paul Turbett (Battlestar Galactica Deadlock), Netflix for games, playing as not intended
1 day ago
It's Episode 75 of Pixel Sift and the boys are back in town
including the much missed Scott. This week we were
joined by Paul Turbett and Anthony Sweet from Black Lab Games who are based right here in
Perth. They talked to us about their latest project Battlestar
Galactica Deadlock and we asked what it is
like to be responsible for the new game adaptation of one of the most beloved
science fiction series ever and how to write a game in an established universe
With subscription services
like Netflix making it much easier to
access bold and unique shows, new services like Jump are looking to fill in the gap in the
gaming market and help indie studios who are struggling
for exposure. Will a games on demand style service help this problem or is it only going to be a short term fix as more games appear, and it's harder to stand out from the crowd.
Finally we had a look at different ways of playing games,
sometimes we can be tempted to use that one wall breach or use quick
save to avoid making the wrong story decision. However is this in the
spirit of what the developer intended?
Visit the Open Day at Murdoch University South Street Campus on Sunday 30 July 9AM to 3PM, and visit the studios where we record Pixel Sift, and enter to win Tickets for two people to any Perth Arena show! For more information on the visit the Murdoch Open Day website.
Murdoch University School of Arts:
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