About This Show
This is a show about videogames, The people who play them and the people who make them. Each week, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!
Most Recent Episode
Episode 52 - Ori Takemura
2 days ago
My guest today is Ori Takemura. Originally from Russia, Ori is an award winning UX and product designer, a video game designer and the founder of qixen-p design. This is perhaps the most international episode yet. I spoke to Ori about growing up in Russia, winning design awards in Germany, being inspired by Japan and living in Singapore. This is a hell of a chat. We talk about growing up with games in Russia (the 16 bit console wars were televised!), what it's like playing Command & Conquer Red Alert as a Russian teenager, how a Bang & Olufsen CD player changed his life, how Braid changed his life again, how the UX design of twitter is like a video game and how many downloads you can get for your game when you're hit by a truck. "I'm sorry, but the princess is in another castle." PATREON! - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Braid, Space Invaders, Tetris, Carmageddon, Quake, Snake Bird, Ending, Shapist, Tallnum, Bro Force, Command & Conquer, GTA, Scorched Earth, Monument Valley, Thomas was Alone, Deus Ex. RSS HERE Twitter - twitter.com/CheckpointsShow Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk Music: Samuel Baker - http://soundcloud.com/furoshiki
Rated 5 out of
Insightful and enthusiastic. A personal look at the way the games people have played shape their life.
Date published: 2015-02-22